5 items: Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds. Each stack of an Elemental Weakness increases their Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time.
2 out of 5 (When used by a Tank).
Also Know As:
When to use:
vAS Main Tank. Off Tank Situations where you have little Tanking to do. Better used by a Damage Dealer.
Where to obtain:
Set Weight: Light Armor.
Which pieces to obtain:
Jewellery, 1 Handed Weapon, Shield, Staves.
Comments: This is not something you should typically use on a Tank due to the micro-management required to maintain it which is better suited to a Damage Dealer.
Since the Ascending Tide patch Weapon Glyphs no longer count towards the Elemental Weaknesses for EC so it’s not viable for some classes to use EC.
This is an essential group set since the benefit it brings to a group is huge, when you apply all 3 weaknesses this accumulates to 15% increased critical damage done to that enemy.
You need to be able to keep this active basically 100% of the time otherwise your group will lose a lot of damage which is why a Damage Dealer should occupy this set.
This is not really a set you would use for Dungeon/4-Man content, mostly just for Trials.