ESO Asylum Sanctorium Main Tank Build

Asylum Sanctorium Information

Welcome to The Tank Club: ESO Asylum Sanctorium Main Tank Build.

Asylum Sanctorium is a DLC 12-person trial located in Clockwork City. It was the sixth trial that was introduced into The Elder Scrolls Online with the Clockwork City DLC in October 2017. This was the first ever mini trial created where there are no adds between bosses, it’s just a trial with 3 bosses and the Hardmode is a combination of all the bosses together.

These builds will work in standard vAS as well as the +1 and +2 Hardmodes. These builds are most suited to a Magicka Group composition, which is generally used by the majority of groups – however with some adjustments you could work this into a score pushing Stamina composition build.

We have included a range of options for Beginners, Optimised Groups, Advanced Groups and also a setup aimed at a Main Tank who wants to maintain Minor Brittle for their group.

From the Main Tank perspective this is possibly one of the easiest trials once you learn the initial mechanics of the trial. The boss attack hit hard but they hit very slowly, and there are times where you are not taking much damage and the boss isn’t hitting you for 20-30 seconds. Upon becoming experienced in this trial, there is very little for you to do other than block/roll dodge the swipes and then and maintain your abilities, buffs and debuffs.

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Veteran Trials Tier List for Beginner Main Tanks | Elder Scrolls Online

Mundus

The Atronach

Food

Potions

Essence of Health Potion

More Info

Asylum Sanctorium Gear

PieceSetWeightTraitEnchantment
HeadEncratis’s BehemothMediumInfusedPrismatic Defence
ShoulderEncratis’s BehemothLightDivines/Well FittedStamina/Magicka
ChestClaw of YolnahkriinHeavyInfused/ReinforcedPrismatic Defence
HandsClaw of YolnahkriinHeavyDivines/Well FittedStamina/Magicka
WaistClaw of YolnahkriinHeavyDivines/Well FittedStamina/Magicka
LegsClaw of YolnahkriinHeavyInfusedPrismatic Defence
FeetClaw of YolnahkriinHeavyDivines/Well FittedStamina/Magicka
NecklaceElemental CatalystJewelleryInfusedMagicka Recovery
RingElemental CatalystJewelleryInfusedMagicka Recovery
RingElemental CatalystJewelleryInfusedMagicka Recovery
Main HandElemental CatalystAny 1HDecisiveAbsorb Stamina
Off HandElemental CatalystShieldDivines/Well FittedPrismatic Defence
Main Hand BackupElemental CatalystIce StaffInfusedCrusher
  • This boss hits once every 5 seconds and can be stuck in mechanics for 20+ seconds which is why there is no Sturdy gear in this setup.
  • Use Divines gear for more recovery, Infused for more Max Stats or Well Fitted if you are Roll Dodging some of the boss attacks.
  • On your jewellery you could also use 1-2 Reduce Cost enchants.
PieceSetWeightTraitEnchantment
HeadEncratis’s BehemothMediumInfusedPrismatic Defence
ShoulderEncratis’s BehemothLightDivines/Well FittedStamina/Magicka
ChestTurning TideHeavyInfused/ReinforcedPrismatic Defence
HandsTurning TideHeavyDivines/Well FittedStamina/Magicka
WaistTurning TideHeavyDivines/Well FittedStamina/Magicka
LegsTurning TideHeavyInfusedPrismatic Defence
FeetTurning TideHeavyDivines/Well FittedStamina/Magicka
NecklaceClaw of YolnahkriinJewelleryInfusedMagicka Recovery
RingClaw of YolnahkriinJewelleryInfusedMagicka Recovery
RingClaw of YolnahkriinJewelleryInfusedMagicka Recovery
Main HandClaw of YolnahkriinAny 1HDecisiveAbsorb Stamina
Off HandClaw of YolnahkriinShieldDivines/Well FittedPrismatic Defence
Main Hand BackupClaw of YolnahkriinIce StaffInfusedCrusher
  • Turning Tide is an option here but since the boss hits you so slowly it can be hard to proc.
  • Only use this setup if you lack Necromancers in your group.
PieceSetWeightTraitEnchantment
HeadLady ThornHeavySturdyPrismatic Defence
ShoulderLady ThornHeavySturdyPrismatic Defence
ChestClaw of YolnahkriinHeavySturdyPrismatic Defence
HandsClaw of YolnahkriinHeavySturdyPrismatic Defence
WaistClaw of YolnahkriinHeavySturdyPrismatic Defence
LegsClaw of YolnahkriinHeavySturdyPrismatic Defence
FeetClaw of YolnahkriinHeavySturdyPrismatic Defence
NecklaceThe Worm’s RaimentJewelleryTriune/InfusedMagicka Recovery
RingThe Worm’s RaimentJewelleryTriune/InfusedMagicka Recovery
RingThe Worm’s RaimentJewelleryTriune/InfusedMagicka Recovery
Main HandThe Worm’s RaimentAny 1HInfused/ChargedAbsorb Stamina/Poison
Off HandThe Worm’s RaimentShieldSturdyPrismatic Defence
Main Hand BackupThe Worm’s RaimentIce StaffInfusedCrusher

Asylum Sanctorium Skills

Dragonknight

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Necromancer

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Nightblade

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Sorcerer

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Templar

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Warden

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(Use a Lightning Staff with Elemental Catalyst)

Asylum Sanctorium Champion Points

Asylum Sanctorium Notes

Class

You can play any class in this trial. If you are a beginner then a sustain class like a Dragonknight will perform well.

Race

Any race is possible in this trial. Again, a sustain based race will be useful such as Redguard, Imperial or Argonian. Imperial and Nords are really good for the Ultimate benefits they have.

Mundus

The best Mundus Stone to use here is The Atronach for the extra Magicka Recovery.