ESO Asylum Sanctorium Main Tank Build
Asylum Sanctorium Information
Welcome to The Tank Club: ESO Asylum Sanctorium Main Tank Build.
Asylum Sanctorium is a DLC 12-person trial located in Clockwork City. It was the sixth trial that was introduced into The Elder Scrolls Online with the Clockwork City DLC in October 2017. This was the first ever mini trial created where there are no adds between bosses, it’s just a trial with 3 bosses and the Hardmode is a combination of all the bosses together.
These builds will work in standard vAS as well as the +1 and +2 Hardmodes. These builds are most suited to a Magicka Group composition, which is generally used by the majority of groups – however with some adjustments you could work this into a score pushing Stamina composition build.
We have included a range of options for Beginners, Optimised Groups, Advanced Groups and also a setup aimed at a Main Tank who wants to maintain Minor Brittle for their group.
From the Main Tank perspective this is possibly one of the easiest trials once you learn the initial mechanics of the trial. The boss attack hit hard but they hit very slowly, and there are times where you are not taking much damage and the boss isn’t hitting you for 20-30 seconds. Upon becoming experienced in this trial, there is very little for you to do other than block/roll dodge the swipes and then and maintain your abilities, buffs and debuffs.
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Mundus
The Atronach
Potions
Essence of Health Potion
Asylum Sanctorium Gear
Piece | Set | Weight | Trait | Enchantment |
---|---|---|---|---|
Head | Encratis’s Behemoth | Medium | Infused | Prismatic Defence |
Shoulder | Encratis’s Behemoth | Light | Divines/Well Fitted | Stamina/Magicka |
Chest | Claw of Yolnahkriin | Heavy | Infused/Reinforced | Prismatic Defence |
Hands | Claw of Yolnahkriin | Heavy | Divines/Well Fitted | Stamina/Magicka |
Waist | Claw of Yolnahkriin | Heavy | Divines/Well Fitted | Stamina/Magicka |
Legs | Claw of Yolnahkriin | Heavy | Infused | Prismatic Defence |
Feet | Claw of Yolnahkriin | Heavy | Divines/Well Fitted | Stamina/Magicka |
Necklace | Elemental Catalyst | Jewellery | Infused | Magicka Recovery |
Ring | Elemental Catalyst | Jewellery | Infused | Magicka Recovery |
Ring | Elemental Catalyst | Jewellery | Infused | Magicka Recovery |
Main Hand | Elemental Catalyst | Any 1H | Decisive | Absorb Stamina |
Off Hand | Elemental Catalyst | Shield | Divines/Well Fitted | Prismatic Defence |
Main Hand Backup | Elemental Catalyst | Ice Staff | Infused | Crusher |
- This boss hits once every 5 seconds and can be stuck in mechanics for 20+ seconds which is why there is no Sturdy gear in this setup.
- Use Divines gear for more recovery, Infused for more Max Stats or Well Fitted if you are Roll Dodging some of the boss attacks.
- On your jewellery you could also use 1-2 Reduce Cost enchants.
Piece | Set | Weight | Trait | Enchantment |
---|---|---|---|---|
Head | Encratis’s Behemoth | Medium | Infused | Prismatic Defence |
Shoulder | Encratis’s Behemoth | Light | Divines/Well Fitted | Stamina/Magicka |
Chest | Turning Tide | Heavy | Infused/Reinforced | Prismatic Defence |
Hands | Turning Tide | Heavy | Divines/Well Fitted | Stamina/Magicka |
Waist | Turning Tide | Heavy | Divines/Well Fitted | Stamina/Magicka |
Legs | Turning Tide | Heavy | Infused | Prismatic Defence |
Feet | Turning Tide | Heavy | Divines/Well Fitted | Stamina/Magicka |
Necklace | Claw of Yolnahkriin | Jewellery | Infused | Magicka Recovery |
Ring | Claw of Yolnahkriin | Jewellery | Infused | Magicka Recovery |
Ring | Claw of Yolnahkriin | Jewellery | Infused | Magicka Recovery |
Main Hand | Claw of Yolnahkriin | Any 1H | Decisive | Absorb Stamina |
Off Hand | Claw of Yolnahkriin | Shield | Divines/Well Fitted | Prismatic Defence |
Main Hand Backup | Claw of Yolnahkriin | Ice Staff | Infused | Crusher |
- Turning Tide is an option here but since the boss hits you so slowly it can be hard to proc.
- Only use this setup if you lack Necromancers in your group.
Piece | Set | Weight | Trait | Enchantment |
---|---|---|---|---|
Head | Lady Thorn | Heavy | Sturdy | Prismatic Defence |
Shoulder | Lady Thorn | Heavy | Sturdy | Prismatic Defence |
Chest | Claw of Yolnahkriin | Heavy | Sturdy | Prismatic Defence |
Hands | Claw of Yolnahkriin | Heavy | Sturdy | Prismatic Defence |
Waist | Claw of Yolnahkriin | Heavy | Sturdy | Prismatic Defence |
Legs | Claw of Yolnahkriin | Heavy | Sturdy | Prismatic Defence |
Feet | Claw of Yolnahkriin | Heavy | Sturdy | Prismatic Defence |
Necklace | The Worm’s Raiment | Jewellery | Triune/Infused | Magicka Recovery |
Ring | The Worm’s Raiment | Jewellery | Triune/Infused | Magicka Recovery |
Ring | The Worm’s Raiment | Jewellery | Triune/Infused | Magicka Recovery |
Main Hand | The Worm’s Raiment | Any 1H | Infused/Charged | Absorb Stamina/Poison |
Off Hand | The Worm’s Raiment | Shield | Sturdy | Prismatic Defence |
Main Hand Backup | The Worm’s Raiment | Ice Staff | Infused | Crusher |
Asylum Sanctorium Skills
Necromancer
Nightblade
Sorcerer
Templar
Warden
(Use a Lightning Staff with Elemental Catalyst)
Asylum Sanctorium Champion Points
Asylum Sanctorium Notes
Class
You can play any class in this trial. If you are a beginner then a sustain class like a Dragonknight will perform well.
Race
Any race is possible in this trial. Again, a sustain based race will be useful such as Redguard, Imperial or Argonian. Imperial and Nords are really good for the Ultimate benefits they have.
Mundus
The best Mundus Stone to use here is The Atronach for the extra Magicka Recovery.
Attributes
For this trial it’s good to have stats of around 40k Health, 20k+ Magicka and 22k+ Stamina.
Food
You can use Bewitched Sugar Skulls here or because you get hit so infrequently you don’t need mega high resource pools so you could use Orzorga’s Smoked Bear Haunch for extra recovery.
Potions
You can use regular Essence of Health (Tri-Stat) Potions here, there are no special requirements.