ESO Asylum Sanctorium Off Tank Build

Asylum Sanctorium Information

Welcome to The Tank Club: ESO Asylum Sanctorium Off Tank Build.

Asylum Sanctorium is a DLC 12-person trial located in Clockwork City. It was the sixth trial that was introduced into The Elder Scrolls Online with the Clockwork City DLC in October 2017. This was the first ever mini trial created where there are no adds between bosses, it’s just a trial with 3 bosses and the Hardmode is a combination of all the bosses together.

You do not need an Off Tank unless you are doing this trial in +1 or +2.

The Off Tank role in this trial is one of the more difficult out of all of the trials. The Off Tank is extremely busy throughout this trial in +1 and +2 as you have to manage dealing with all of the mechanics while also dealing with the mini bosses and perfecting the timing and stacking of those bosses with the Main Boss.

To make this trial easier you want to stack faster movement speed so you are able to manoeuvre around the arena quickly and efficiently. This helps you to survive, not conflict with team mates, and most importantly, stack the mini bosses faster.

Tank Guides for this Trial are available in the Tank Guide section and on our YouTube channel.

Asylum Sanctorium Hardmode Off Tank Guide | Elder Scrolls Online

Mundus

The Steed
The Atronach
More Info

Food

Potions

Essence of Health Potions
More Info

Asylum Sanctorium Gear

PieceSetWeightTraitEnchantment
HeadEncratis’s BehemothMediumWell-Fitted/DivinesPrismatic Defence
ShoulderEncratis’s Behemoth / Spaulder of RuinLightWell-Fitted/DivinesStamina
ChestPearlescent WardSaxhleel ChampionHeavyWell-Fitted/DivinesPrismatic Defence
HandsPearlescent WardSaxhleel ChampionHeavyWell-Fitted/DivinesStamina
WaistPearlescent WardSaxhleel ChampionHeavyWell-Fitted/DivinesStamina
LegsPearlescent WardSaxhleel ChampionHeavyWell-Fitted/DivinesPrismatic Defence
FeetPearlescent WardSaxhleel ChampionHeavyWell-Fitted/DivinesStamina
NecklaceWar Machine / Powerful AssaultJewellerySwiftMagicka Recovery
RingWar Machine / Powerful AssaultJewellerySwiftMagicka Recovery
RingWar Machine / Powerful AssaultJewellerySwiftMagicka Recovery
Main HandPuncturing RemedyAny 1HChargedShock
Off HandPuncturing RemedyShieldWell-Fitted/DivinesStamina
Main Hand BackupWar Machine / Powerful AssaultIce StaffInfusedCrusher
  • Encratis will help to debuff all bosses and reduce the groups fire damage. If you can get near your group then use Spaulder.
  • You can combine any 2 of the 4 sets here – they all have strengths and weaknesses.
  • Sax will improve your Major Force uptime, War Machine is an easy to proc set just use your Ultimate while in group, Powerful Assault is hard to get on your group but a great damage buff if you can be in group often and Pearlescent Ward is a easy group damage buff.
  • You can use the Ring of the Wild Hunt if you want.
PieceSetWeightTraitEnchantment
HeadMagma IncarnateMediumDivines / Well-FittedHealth
ShoulderSpaulder of RuinLightDivines / Well-FittedPrismatic Defence
ChestPowerful AssaultMediumDivines / Well-FittedHealth
HandsPowerful AssaultMediumDivines / Well-FittedPrismatic Defence
WaistPowerful AssaultMediumDivines / Well-FittedPrismatic Defence
LegsPowerful AssaultMediumDivines / Well-FittedHealth
FeetPowerful AssaultMediumDivines / Well-FittedPrismatic Defence
NecklaceWar MachineJewellerySwiftPrismatic Cost Reduction
RingWar MachineJewellerySwiftPrismatic Cost Reduction
RingWar MachineJewellerySwiftPrismatic Cost Reduction
Main HandPuncturing RemedyAny 1HCharged / DecisiveShock / Any
Off HandPuncturing RemedyShieldDivines / Well-FittedPrismatic Defence
Main Hand BackupWar MachineBow / Ice StaffInfusedCrusher
  • Roaring Opportunist isn’t used in this trial because neither healer is close enough to the group. The Off Tank is the best located support for getting some Major Slayer into the group as they are the only support who are always near the group.
  • Since this is a Medium Armor setup, you ideally want the Puncturing Remedy to provide you with healing & resistances because Vigor won’t out-heal some of the big damage you’ll get here, especially during heavens.
  • You can go double Frost Staff if you are comfortable.
  • You can use the Ring of the Wild Hunt if you want.
PieceSetWeightTraitEnchantment
HeadEarthgoreMediumDivines/Well-FittedPrismatic Defence
ShoulderEarthgoreLightDivines/Well-FittedStamina
ChestPearlescent WardEbonHeavyDivines/Well-FittedPrismatic Defence
HandsPearlescent WardEbonHeavyDivines/Well-FittedStamina
WaistPearlescent WardEbonHeavyDivines/Well-FittedStamina
LegsPearlescent WardEbonHeavyDivines/Well-FittedPrismatic Defence
FeetPearlescent WardEbonHeavyDivines/Well-FittedStamina
NecklaceSaxhleel ChampionJewellerySwiftMagicka Recovery
RingSaxhleel ChampionJewellerySwiftMagicka Recovery
RingSaxhleel ChampionJewellerySwiftMagicka Recovery
Main HandPuncturing RemedyAny 1HDecisiveAbsorb Stamina
Off HandPuncturing RemedyShieldDivines/Well-FittedStamina
Main Hand BackupSaxhleel ChampionIce StaffInfusedCrusher
  • Earthgore is used on this setup because if you can stand inside the circle poison AoE left behind when Llothis teleports, proc Earthgore and this will remove it from the floor making life easier for you and your group.
  • For a beginner group Pearlescent Ward will be vital. If you don’t have that then Ebon is still going to be a good set in this trial for survival. Both of these sets are aura sets so they are really helpful.
  • Saxhleel with Barrier will improve survival and extend the duration of the Major Force.

Asylum Sanctorium Skills

Dragonknight

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Necromancer

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Nightblade

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Sorcerer

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Templar

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Warden

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