Welcome to The Elder Scrolls Online Beginner Tank Build. This build is tailored for newcomers to tanking in ESO. Whether you’re new to ESO, tanking, or progressing through harder dungeons or trials, this setup offers a straightforward approach as you develop your skills.
We’ve avoided common sets like Leeching Plate and Defending Warrior because, while seemingly beneficial, they can hinder long-term progress and aren’t accepted in organized groups.
Using the gear, skills, and champion points in this build, you’ll be strong enough to complete early game content like normal trials, dungeons, and arenas, while farming for essential Tank gear.
ESO tanking focuses on survival, sustain, maintaining aggro, positioning, buffing your group to increase DPS and debuffing enemies. The faster fights end, the easier your role becomes, making it crucial to support your group effectively.
💡 This is a Beginner Build. The Skills and Gear used later in the game will follow similar ideas but be different. As you get more experienced, you won’t need to rely as much on some of the emergency and survival techniques used in this build.
Every class in The Elder Scrolls Online can tank, with unique abilities and passives that benefit tanking. However, some classes are more effective than others for long-term progression.
Playing anything other than Dragonknight, Arcanist, Necromancer or Sorcerer can hinder your ability to get into endgame content, as these are the most useful and expected classes. While all classes can tank, some are often not preferred in endgame aside from niche group compositions.
Dragonknight, Sorcerer and Arcanist are ideal for beginners due to their long-term benefits, fantastic abilities, and passives, making them the easiest classes to start with.
Tier | Class | Best for |
---|---|---|
S-Tier | Arcanist, Dragonknight & Sorcerer | Easiest to learn, sustain & survival |
A-Tier | Warden | Not as strong as other classes at dealing with damage |
B-Tier | Necromancer | High skill ceiling, powerful but very different to other classes |
C-Tier | Nightblade & Templar | Difficult sustain, limited utility |
Piece | Set | Weight | Trait | Enchantment |
---|---|---|---|---|
Head | Druid’s Braid | Medium | Sturdy | Stamina |
Shoulder | Druid’s Braid | Light | Sturdy | Magicka |
Chest | Druid’s Braid | Heavy | Sturdy | Stamina |
Hands | Druid’s Braid | Heavy | Sturdy | Magicka |
Waist | Druid’s Braid | Heavy | Sturdy | Magicka |
Legs | Druid’s Braid | Heavy | Sturdy | Stamina |
Feet | Druid’s Braid | Heavy | Sturdy | Magicka |
Necklace | Armor of the Seducer | Jewellery | Robust | Magicka Recovery |
Ring | Armor of the Seducer | Jewellery | Robust | Magicka Recovery |
Ring | Armor of the Seducer | Jewellery | Robust | Magicka Recovery |
Main Hand | Armor of the Seducer | Any 1H | Infused | Absorb Stamina |
Off Hand | Armor of the Seducer | Shield | Sturdy | Health |
Main Hand Backup | Armor of the Seducer | Ice Staff | Infused | Crusher |
Piece | Set | Weight | Trait | Enchantment |
---|---|---|---|---|
Head | Engine Guardian | Medium | Divines | Stamina |
Shoulder | Engine Guardian | Light | Divines | Health |
Chest | Ebon | Heavy | Divines | Stamina |
Hands | Ebon | Heavy | Divines | Health |
Waist | Ebon | Heavy | Divines | Health |
Legs | Ebon | Heavy | Divines | Stamina |
Feet | Ebon | Heavy | Divines | Health |
Necklace | Torug’s Pact / The Worm’s Raiment | Jewellery | Infused | Bracing |
Ring | Torug’s Pact / The Worm’s Raiment | Jewellery | Infused | Magicka Recovery |
Ring | Torug’s Pact / The Worm’s Raiment | Jewellery | Infused | Magicka Recovery |
Main Hand | Torug’s Pact / The Worm’s Raiment | Any 1H | Infused | Absorb Stamina |
Off Hand | Torug’s Pact / The Worm’s Raiment | Shield | Sturdy | Health |
Main Hand Backup | Torug’s Pact / The Worm’s Raiment | Any Staff | Infused | Crusher |
Piece | Set | Weight | Trait | Enchantment |
---|---|---|---|---|
Head | Engine Guardian | Medium | Divines | Stamina |
Shoulder | Engine Guardian | Light | Divines | Health |
Chest | Drake’s Rush | Heavy | Divines | Stamina |
Hands | Drake’s Rush | Heavy | Divines | Health |
Waist | Drake’s Rush | Heavy | Divines | Health |
Legs | Drake’s Rush | Heavy | Divines | Stamina |
Feet | Drake’s Rush | Heavy | Divines | Health |
Necklace | Crimson Oath’s Rive | Jewellery | Infused | Bracing |
Ring | Crimson Oath’s Rive | Jewellery | Infused | Magicka Recovery |
Ring | Crimson Oath’s Rive | Jewellery | Infused | Magicka Recovery |
Main Hand | Puncturing Remedy (Masters) | Any 1H | Decisive | Absorb Stamina |
Off Hand | Puncturing Remedy (Masters) | Shield | Sturdy | Health |
Main Hand Backup | Crimson Oath’s Rive | Any Staff | Infused | Crusher |
Piece | Set | Weight | Trait | Enchantment |
---|---|---|---|---|
Head | Engine Guardian | Medium | Divines | Stamina |
Shoulder | Engine Guardian | Light | Divines | Magicka |
Chest | Pearlescent Ward | Heavy | Reinforced | Stamina |
Hands | Pearlescent Ward | Heavy | Divines | Magicka |
Waist | Pearlescent Ward | Heavy | Divines | Magicka |
Legs | Pearlescent Ward | Heavy | Divines | Stamina |
Feet | Pearlescent Ward | Heavy | Divines | Magicka |
Necklace | Saxhleel Champion | Jewellery | Infused/Harmony | Magicka Recovery |
Ring | Saxhleel Champion | Jewellery | Infused/Harmony | Magicka Recovery |
Ring | Saxhleel Champion | Jewellery | Infused/Harmony | Magicka Recovery |
Main Hand | Puncturing Remedy (Masters) | Any 1H | Decisive | Absorb Stamina |
Off Hand | Puncturing Remedy (Masters) | Shield | Reinforced | Stamina |
Main Hand Backup | Saxhleel Champion | Any Staff | Infused | Crusher |
Beginner Tank Gear Setup for New ESO Players
This beginner tank setup is ideal for new players in The Elder Scrolls Online, offering an affordable way to start tanking dungeons and content. The focus is on easy-to-obtain, useful tank gear to help you learn the role.
You may need a crafter to make this gear, which can be arranged by joining up to five guilds. Ensure the gear is crafted at CP150, not CP160, to save on materials as this setup is intended to be temporary.
The build focuses on tanking with minimal group support, perfect for beginners. Its primary strengths are sustain and survival, essential for tanking duties. Magicka Recovery is crucial since a high Health pool is necessary to absorb damage, and Magicka is needed for most tank skills, including self-healing and sustain abilities. Using Armor of the Seducer reduces Magicka ability costs by 10%, enhancing sustain further.
This setup is suitable for normal dungeons, normal trials, and non-DLC veteran dungeons, enabling you to farm other useful tank sets and earn Undaunted Keys through daily pledges.
Alternative Gear Options:
Beginner Tank Setup for Non-DLC Players
If you don’t own any ESO DLCs, this build is a great progression step. These sets are easy to obtain and offer slight improvements over crafted gear while providing group buffs.
For monster sets, consider Bloodspawn, Lord Warden, Sentinel of Rkugamz or Tremorscale for group buffs. Alternatively, use Engine Guardian for extra self-sustain. This setup focuses on enhancing group performance and personal survivability.
Tank Setup for Players with Access to DLC Dungeons
If you have access to DLC dungeons, this build offers substantial benefits to max stats, resistances, and ultimate gain. It focuses on sets that provide both personal sustain and significant group benefits.
Remember, a lot of a tank’s strength comes from traits, enchants, champion points, passives, and skills, so focus on these areas if you encounter any issues.
Progressive/Easy Tank Setup
If you’re an experienced ESO player transitioning to tanking or aiming for harder content, this build is perfect. It combines gear with minimal micromanagement and offers excellent group benefits and survival, making it beginner-friendly. However, all the gear is obtained from trials, with normal trials sufficing for non-perfected versions.
The strengths of this build lie in sustain and survival, vital components for tanking. Ensure your traits, enchants, champion points, passives, and skills are optimized for best performance.
Certain classes benefit from incorporating scribed skills, though they aren’t included in the beginner build due to the likelihood of new players not having this system fully unlocked.
Scribed spells can help cover class discrepancies. For instance, a Magicka costing pull skill like Wield Soul is useful for all classes. Additionally, improved immobilization skills from scribing benefit Necromancers, Nightblades, Templars, and Sorcerers. These skills enhance tanking capabilities, providing flexibility and additional utility in various scenarios.
Focus Script: Pull
Deals Magic Damage to an enemy, pulls them to you, and taunts them if they are not already taunted.
Signature Script: Druid’s Resurgence
Restores Magicka and Stamina.
Affix Script: ?
Choose one that works for you. (Breach, Cowardice, Vitality)
Focus Script: Immobilize
Immobilizes enemies.
Signature Script: Hunter’s Snare
Reduces the Movement Speed of enemies.
Affix Script: ?
Choose one that works for your class.
As a beginner Tank, your role is to hold aggro, control enemies, survive, and manage resources.
Pre-Buff & Engage
Add Pulls (Group Fights)
Boss Fights (Taunting & Debuffing)
Staying Alive
Managing Resources
Emergency Survival
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