So the gear sets we will be using are all focussed around boosting our damage and making sure our main front bar remains as a One Hand and Shield.
For the monster set we are using Tremorscale which provides a range of benefits for us here. We get the 2395 extra physical pen which helps us to get close to that pen cap of 18200 and do more damage. The 1 piece gives us more Stamina and we also cause some AoE damage every 8 seconds when taunting. Since One Hand and Shield with Pierce Armor is one of the main skills we use on this build, it combines well with Tremorscale to give us some burst damage and some AoE.
The next set we are using is Seventh Legion Brute. This is a relatively cheap Overland Heavy Armor set that gives us extra weapon damage and health recovery and it is a nice way of boosting damage with a heavy set. We only need this as a back bar set since you proc the buff by casting a skill that gives us Major Resolve and this is located on our back bar. We keep this buff for 15 seconds after activating so we don’t need to have this on our active bar at all times and it also means we can run extra gear pieces. To make this happen we use our back bar weapon in this set plus 1 body piece and 2 pieces of jewellery.
In addition, we also use Knight-Errant’s Mail which we also split it so its only active on 1 bar. This is our main front bar set, it buffs the damage done by our One Hand and Shield abilities and heals us when we use a 1H and Shield Skill which works perfectly for what we are trying to do. We only want this active on the front bar as it wont buff anything other than the One Hand and Shield Skills. For this reason we need to use a One Handed Weapon and a Shield in this set, combined with 3 body pieces.
Next we are making use of the Ring of the Pale Order. This is interchangeable with the Malacath's Band of Brutality. If you are doing solo content then use Pale Order. In group content with a Healer, use Malacath. With our damage output being in the range of 25k this means we get automatic Healing from Pale Order combined with the Heal from Knight-Errant and our Health Recovery, you can easily stay alive due to using this. When you are in group content with a healer, Pale Order should be dropped because a Healer cannot heal you when you have it on. For this situation switch the ring to Malacath and this will give you extra damage and allow you to be healed by the Healer instead.
Finally we use a 1 piece of gear from the Trainee set. We cant use another Mythic item and there are no other real good 1 piece sets available. The Trainee set gives a huge bonus of 1454 extra Health by wearing just 1 piece so we use this to boost our Health a little more.
We are using a 5 Heavy and 2 Medium setup. The gear we are using only comes in a Heavy Set which is fine because we are a Tank, so we use heavy to benefit from the Heavy Armor Passives. We then also use Medium pieces so that we can get the benefits of extra weapon damage since we are a Stamina based damage dealer Tank, the Medium pieces accommodate this.
For the Armor Traits we use Infused on the big pieces – Chest, Head, Legs and Divines on the small pieces – Shoulder, Hands, Waist, Feet. You could use Sturdy here but you would lose some damage since the Divines pieces are buffing our Warrior Mundus Stone which buffs our Weapon Damage. We use Stamina on all these pieces as we are using 64 points into Health and need to get to 30k Max Stamina.
The Jewellery Traits are all Robust with Weapon Damage. We have low Stamina Recovery and sometimes you might struggle for sustain without having a high Stamina pool from the Robust. Weapon Damage is needed to buff our Damage.
Weapons we are using a 2 Handed Weapon on the back bar, I’ve gone with a Powered Maul since we have a kind of emergency heal on the back bar and this is only used as a buff bar also. For the Shield we use Sturdy/Health so we have a bit more Max Health and reduced block cost when we are on our main bar and blocking. For the 1 Handed Weapon we have Sharpened to boost us closer to pen cap along with a Poisoned enchant as we gain Stamina back via our DK passives for causing the poison effect so it does damage and also provides us with extra sustain.
Where to Obtain:
Tremorscale – Veteran Volenfell, Glirion the Redbeard
Seventh Legion Brute – Bangkorai Overland or Guild Traders.
Knight-Errant's Mail – Blackheart Haven Dungeon.
Armor of the Trainee – Stros M’Kai, Khenarthi’s Roost, Bleakrock Isle, Betnikh, Bal Foyen or Guild Traders.
Ring of the Pale Order – Mythic Item (See Alcast Mythic Item Guide here).
Other notable sets that you could use:
Malacath's Band of Brutality – Mythic Item (See Alcast Mythic Item Guide here).