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'Accolade' Hybrid Dragonknight Tank Build | Elder Scrolls Online | High Isle

Accolade Introduction

Welcome to the Accolade ESO Dragonknight Tank Build.

This build is a Hybrid DK Damage Dealer Tank build designed for completing for all content.
With this build you’ll be able to easily solo overland content as a Tank such as World Bosses, Delves, Quests and Dolmens.
You’ll be able to complete solo Arenas such as Maelstrom Arena (Including Veteran!) and Vateshran Hollows.
And you’ll also be able to Tank while doing some damage in things such as Normal Dungeons, Random Dungeons, Normal Trials, Pledges and Veteran & Hardmode Base Game Dungeons.

Please be aware that this build is not something you would use in an organised and optimised group. While this build provides some support while doinh DPS and it’s a lot of fun to play, some aspects of the build would likely not be viable if you were participating in organised Veteran Trials or Veteran DLC Dungeons. You would need to utilise the Main Tank, Off Tank, and Dungeon Tank builds that we have on the site.

This build is for people who, like myself, only ever play Tank and want to try new content while maintaining our Tankiness. The DPS output of this build is somewhere between 35-50k DPS depending on how well you can maintain all of your skills and buffs. All of this is possible while also Tanking and self healing! You can comfortable complete all Overland content without the usual limits of extremely low damage. The more fun side of the build is being able to complete things like Veteran Maelstrom Arena, solo dungeons and Vateshran Hollows. You are able to output enough damage to kill adds and bosses but Tanky enough to deal with all the enemies.

This build was created to answer the common question asked in the Tank Club which is “what do you use for overland content?” The concept and core of this build was inspired by Deltia who I followed back when I started ESO and I used to run a build like this that was created by him about 3-4 year ago. We have taken his idea and updated it into a usable build for ESO in 2022, and this is how we gave it the original name “Tribute” as it’s a tribute to Delita. This new version is a more well rounded version of the Tribute build which makes it more useful for group content and outputs even more damage.

Soloing A Trial!?! | Accolade Tank Build | Elder Scrolls Online
Veteran Maelstrom Arena Perfect Run | Accolade Tank Build | Elder Scrolls Online

Accolade Information

I’m using a Imperial for this build as I also switch to Tanking Veteran Trial content often and that’s the class I like best and it also helps this build. Other good classes for this build would be Redguard for more sustain. Orc for more damage focus. Khajiit for a combination of Max Stats/Recovery/Crit Healing for the Tank side of thing and the Crit Damage for the damage side of things.


The Shadow
The Atronach
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64 Stamina


Essence of Health Potions
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For the Mundus Stone we go with The Shadow for increased Critical Damage. You could switch to The Atronach for the additional Magicka Recovery when doing Dungeons. Using a damage orientated mundus is great but things are harder when you need to Tank and chain enemies.

Our Attributes are set with 64 Stamina. We are using all Tri-Stat enchants on our gear to pickup all the Health and Magicka we need so we put all our points into Stamina.

We will be using Bewitched Sugar Skulls for the food. Sugar Skulls is great overall for both damage and Tanking. If you’re struggling for resources then switching to the Smoked Bear Haunch will reduce max stats but you’ll get a lot of Magicka and Stamina Recovery.

For potions we use Tri-Stat potions to get all recoveries and stats back. We don’t need any other potions because we already get Major Brutality and Major Savagery from using a Mythic item.

Accolade Gear

We have two setups here. Setup one is more damage and uses a crafted set while setup two is the more Tanky build with an additional group buff but less DPS.

Firstly we use Powerful Assault. The reason why is because this is a Tank set already so it’s likely you already have these pieces of gear. It’s a decent set because it gives us Max Health, Max Stamina, Weapon Damage and with one of our skills, we’ll get an additional Weapon Damage proc for both ourselves and our group.

The next set you’ll use is either Order’s Wrath which is a crafted set that will provide us with some increased damage or if you are looking to provide better group support and while sacrificing some person damage then you can use Crimson Oath’s Rive.

We are not using a Monster Set for this build because we use a Mythic item instead. This means you can use any 1 piece of gear that you like. I have gone with Valkyn Skoria since we’ll be missing some penetration and therefore doing less DPS.

Finally we’re using the Oakensoul Ring. This is a strong Mythic item that will give us 10 Major Buffs and 3 Minor Buffs but means we can only use one bar. That is no problem for this build, since it increases the DPS compared to past versions by 10-20k DPS.

In this build we use One Heavy on the Chest, one Light Armor piece and the rest in Medium. You could also use Heavy Legs and Helmet if you want to go Tankier but this will sacrifice damage.

Because we are using a lot of Medium Armor, we already have quite low Block Cost so we use Divines on all the gear with Prismatic Defence enchants this is so we can maximise our Magicka and Health without sacrificing any Stamina. The Shield is Sturdy just to bring our Block Cost down to a similar amount that we would have from going full Sturdy in a Heavy Armor setup.

The Jewellery Traits are Infused with Weapon Damage to push our damage higher. One of these could be sacrificed for a Magicka Recovery if you have trouble sustain in group content.

The One Handed Weapon we use is Sharpened with a Weapon Damage enchant.

Where to Obtain:

Powerful Assault – Tel Var Merchant or Guild Traders.

Order’s Wrath – Crafted Set in High Isle.

Kra’gh – Veteran Fungal Grotto 1.

Oakensoul Ring

  • Igneous Inlays: High Isle – Volcanic Vents.
  • Larimar Gems: Stormhaven – Titanclaw World Boss.
  • Petrified Oak Loop: Murkmire – Strongboxes
  • Sacred Resin: Malabal Tor – Any Monster.
  • Stone Shank Frame: Glenumbra – Blacksmithing Nodes.

Other notable sets that you could use:

Crimson Oath’s Rive – The Dread Cellar.

Accolade Skills

Accolade Skills

ESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill icon
  • Pierce Armor – We use this skill to taunt enemies in group content and for the Major & Minor Breach when we are doing solo content so boost our DPS.
  • Razor Caltrops – This is used to proc Powerful Assault, it also does AoE damage and it’s useful for the AoE Major Breach and to help us with a little bit of crowd control with the AoE Snare. We don’t really have space for a crowd control skill, so you throw this under the enemies to snare them to prevent them getting to your group members while you pickup taunt on everything.
  • Unrelenting Grip – So we are benefitting from multiple things by using this skill. We can chain enemies to us when doing group content. If using the Crimson Oath setup, this will proc it. This is also our main DPS skill, that’s because its virtually free when we use it on elite enemies and bosses. It’s also free when used on a target that was recently chained because there is a 6 second cooldown on pulling an individual target. Finally this will often cause the burning effect meaning it will restore an additional 1k Magicka every 3 seconds.
  • Venomous Claw – This is a huge damage skill that does initial damage, then damage over time and also procs the poisoned effect so it’s essentially three sources of damage because the poisoned effect also does damage. This skill will ramp up in damage the longer it ticks on the target so apply it and leave it to run it’s full duration.
  • Draw Essence – We need a heal on this build, and we really don’t want to waste a skill slot using a skill that ONLY heals, so we use this. When using this it will cause AoE damage, it will then heal for a huge amount which increases when hitting more targets. It then does more AoE damage after a few seconds and will restore Magicka based on how many enemies it hit, so it’s a perfect damage and healing skill.
  • Ultimate: Standard of Might – This Ultimate is an AoE Ultimate that does a lot of damage but it also reduces our damage taken and increases our damage done so it provides us with a lot of benefits.

Other Skills that could be used:

  • Inner Beast – When in group content, you could use Inner Beast to taunt enemies in place of Pierce Armor. This is a range taunt, it also increases the damage you do to the target it’s applied to. You already have Major Breach from Razor Caltrops but you would lose Minor Breach, so this is only worth using if you have some penetration sources coming from your group members.
  • Choking Talons – If the Snare from Razor Caltrops + Taunting isn’t sufficient enough crowd control when doing dungeons then you should put this in place of Venomous Claw.
  • Engulfing Flames – This is a group buff skill that increases flame damage done by 6% which will help with this build but the main reason you would use it is for some AoE damage when dealing with multiple enemies. Switch it onto your bar for Venomous Claw if needed.
  • Structured Entropy – If you need an additional Heal + Damage skill then this would be another good option. It does a good amount of damage over time, it heals every 2 seconds but it will also unlock all of the Mage’s Guild passives for you to benefit from as well.
  • Aggressive Horn – When going into dungeons or group content, you might want to use this Ultimate to provide a better group buff.
  • Flawless Dawnbreaker – This is another option for your Ultimate. You would use this when you need a burst Ultimate skill. It’s does good DPS but it’s also unlocking your Fighters Guild passives and giving you more Weapon Damage by having it slotted. It’s a cheaper Ultimate than Standard of Might so you’ll be able to cast it more often for when you need more burst damage.

Accolade How to Play / Guide

The main objective of this build is to be a Tank that can do damage.

Going into combat you Pierce Armor to debuff the enemy (and taunt if you’re in group content)

Throw down Razor Caltrops to proc Powerful Assault and to cause AoE damage.

For boss fights apply Venomous Claw – in group content chain all enemies onto your Caltrops.

Case Draw Essence for the damage then use your Ultimate.

Once everything is active, just Light Attack weave with Unrelenting Grip.

Your main source of damage here is Unrelenting Grip because it’s free against bosses, elite enemies and any target that has CC immunity, but always use Draw Essence whenever you are on full Magicka or need a self heal.

Try to rotate using Potions and dropping Ultimate’s. You will regain your Ultimate quickly because of the Major Heroism from Oakensoul but to maximise your resource gain, try to use an Ultimate, burn through resources then use a Potion and then back to the Ultimate.

Accolade Champion Points


Fighting Finesse

Force of Nature



Other CP: Ironclad, Duelist’s Rebuff, Bulwark use these for when needing to be more of a Tank