ESO Halls of Fabrications Off Tank Build
Halls of Fabrication Information
Welcome to The Tank Club: ESO Halls of Fabrication Off Tank Build.
Halls of Fabrications is a DLC 12-person trial located in Vvardenfell. It was the fifth trial that was introduced into The Elder Scrolls Online with the Morrowind Chapter in June 2017.
This trial has the most main bosses of any trial with 5 different bosses and many add pulls in between.
You will see a lot of new and interesting mechanics in this trial and it is a very Tank heavy trial. It can be initially quite difficult for beginner groups due to the length of the trial and the varying mechanics on every boss.
These Off Tank builds are tried and tested for Veteran and Hardmode Halls of Fabrications.
Tank Guides for this Trial will be available soon in the Tank Guide section and on our YouTube channel.
Race
Mundus
The Atronach
Attributes
64 Health
Food
Any DD Food Artaeum Takeaway Broth
Potions
Essence of Health Potion Essence of Weapon Power More Info
Halls of Fabrication Gear
Piece | Set | Weight | Trait | Enchantment |
---|---|---|---|---|
Head | Bloodspawn | Heavy | Sturdy | Prismatic Defence |
Shoulder | Bloodspawn | Heavy | Sturdy | Prismatic Defence |
Chest | Saxhleel Champion | Heavy | Sturdy | Prismatic Defence |
Hands | Saxhleel Champion | Heavy | Sturdy | Prismatic Defence |
Waist | Saxhleel Champion | Heavy | Sturdy | Prismatic Defence |
Legs | Saxhleel Champion | Heavy | Sturdy | Prismatic Defence |
Feet | Saxhleel Champion | Heavy | Sturdy | Prismatic Defence |
Necklace | Olorime | Jewellery | Infused | Magicka Recovery |
Ring | Olorime | Jewellery | Infused | Magicka Recovery |
Ring | Olorime | Jewellery | Infused | Magicka Recovery |
Main Hand | Puncturing Remedy | Any 1H | Decisive | Absorb Stamina |
Off Hand | Puncturing Remedy | Shield | Sturdy | Prismatic Defence |
Main Hand Backup | Olorime | Ice Staff | Infused | Crusher |
- The reason Olorime is used for vHoF is because in most of the fights, the Off Tank is out of group. So using Powerful Assault makes no sense for most groups, it’s better to have PA on a Healer and then have the Off Tank throw Olorime onto the group since most of the fights are simply stack and burn.
- The only issue really with a static setup is the 4th boss, if you can switch to Powerful Assault for that 1 fight then it becomes way more useful.
Piece | Set | Weight | Trait | Enchantment |
---|---|---|---|---|
Head | Engine Guardian | Heavy | Sturdy | Prismatic Defence |
Shoulder | Engine Guardian | Heavy | Sturdy | Prismatic Defence |
Chest | Saxhleel Champion | Heavy | Sturdy | Prismatic Defence |
Hands | Saxhleel Champion | Heavy | Sturdy | Prismatic Defence |
Waist | Saxhleel Champion | Heavy | Sturdy | Prismatic Defence |
Legs | Saxhleel Champion | Heavy | Sturdy | Prismatic Defence |
Feet | Saxhleel Champion | Heavy | Sturdy | Prismatic Defence |
Necklace | The Worm’s Raiment | Jewellery | Infused | Magicka Recovery |
Ring | The Worm’s Raiment | Jewellery | Infused | Magicka Recovery |
Ring | The Worm’s Raiment | Jewellery | Infused | Magicka Recovery |
Main Hand | The Worm’s Raiment | Any 1H | Infused | Absorb Stamina |
Off Hand | The Worm’s Raiment | Shield | Sturdy | Prismatic Defence |
Main Hand Backup | The Worm’s Raiment | Ice Staff | Infused | Crusher |
Piece | Set | Weight | Trait | Enchantment |
---|---|---|---|---|
Head | Lady Thorn | Heavy | Sturdy | Prismatic Defence |
Shoulder | Lady Thorn | Heavy | Sturdy | Prismatic Defence |
Chest | Claw of Yolnahkriin | Heavy | Sturdy | Prismatic Defence |
Hands | Claw of Yolnahkriin | Heavy | Sturdy | Prismatic Defence |
Waist | Claw of Yolnahkriin | Heavy | Sturdy | Prismatic Defence |
Legs | Claw of Yolnahkriin | Heavy | Sturdy | Prismatic Defence |
Feet | Claw of Yolnahkriin | Heavy | Sturdy | Prismatic Defence |
Necklace | Powerful Assault / Frozen Watcher / War Machine | Jewellery | Swift | Magicka Recovery |
Ring | Powerful Assault / Frozen Watcher / War Machine | Jewellery | Swift | Magicka Recovery |
Ring | Powerful Assault / Frozen Watcher / War Machine | Jewellery | Swift | Magicka Recovery |
Main Hand | Powerful Assault / Frozen Watcher / War Machine | Ice Staff | Charged | Frost |
Main Hand Backup | Powerful Assault / Frozen Watcher / War Machine | Ice Staff | Infused | Crusher |
- If the Main Tank isn’t using it then you can use Frozen Watcher for easy AoE Brittle if you can’t maintain the Brittle with Impulse spamming. When using Frozen Watcher you don’t need a Frost Glyph.
- War Machine is the easier buff to maintain here, but you can use PA if you want.
Piece | Set | Weight | Trait | Enchantment |
---|---|---|---|---|
Head | Bloodspawn | Heavy | Sturdy | Prismatic Defence |
Shoulder | Bloodspawn | Heavy | Sturdy | Prismatic Defence |
Chest | Saxhleel Champion | Heavy | Sturdy | Prismatic Defence |
Hands | Saxhleel Champion | Heavy | Sturdy | Prismatic Defence |
Waist | Saxhleel Champion | Heavy | Sturdy | Prismatic Defence |
Legs | Saxhleel Champion | Heavy | Sturdy | Prismatic Defence |
Feet | Saxhleel Champion | Heavy | Sturdy | Prismatic Defence |
Necklace | Olorime | Jewellery | Infused | Magicka Recovery |
Ring | Olorime | Jewellery | Infused | Magicka Recovery |
Ring | Olorime | Jewellery | Infused | Magicka Recovery |
Main Hand | Puncturing Remedy | Any 1H | Decisive | Absorb Stamina |
Off Hand | Puncturing Remedy | Shield | Sturdy | Prismatic Defence |
Main Hand Backup | Olorime | Ice Staff | Infused | Crusher |
- The reason Olorime is used for vHoF is because in most of the fights, the Off Tank is out of group. So using Powerful Assault makes no sense for most groups, it’s better to have PA on a Healer and then have the Off Tank throw Olorime onto the group since most of the fights are simply stack and burn.
- You could use the Pearls of Ehlnofey and either drop Bloodspawn or use Saxhleel on the front bar weapons.
Piece | Set | Weight | Trait | Enchantment |
---|---|---|---|---|
Head | Encratis’s Behemoth | Heavy | Sturdy | Prismatic Defence |
Shoulder | Encratis’s Behemoth | Heavy | Sturdy | Prismatic Defence |
Chest | Powerful Assault | Medium | Divines | Prismatic Defence |
Hands | Powerful Assault | Medium | Divines | Prismatic Defence |
Waist | Powerful Assault | Medium | Divines | Prismatic Defence |
Legs | Powerful Assault | Medium | Divines | Prismatic Defence |
Feet | Powerful Assault | Medium | Divines | Prismatic Defence |
Necklace | Elemental Catalyst | Jewellery | Infused | Magicka Recovery |
Ring | Elemental Catalyst | Jewellery | Infused | Magicka Recovery |
Ring | Elemental Catalyst | Jewellery | Infused | Magicka Recovery |
Main Hand | Elemental Catalyst | Ice Staff | Charged | Flame |
Main Hand Backup | Elemental Catalyst | Ice Staff | Infused | Shock |
- You are essentially a Damage Dealer in this fight because you have nothing to Tank.
Piece | Set | Weight | Trait | Enchantment |
---|---|---|---|---|
Head | Encratis’s Behemoth | Heavy | Sturdy | Prismatic Defence |
Shoulder | Encratis’s Behemoth | Heavy | Sturdy | Prismatic Defence |
Chest | Saxhleel Champion | Heavy | Sturdy | Prismatic Defence |
Hands | Saxhleel Champion | Heavy | Sturdy | Prismatic Defence |
Waist | Saxhleel Champion | Heavy | Sturdy | Prismatic Defence |
Legs | Saxhleel Champion | Heavy | Sturdy | Prismatic Defence |
Feet | Saxhleel Champion | Heavy | Sturdy | Prismatic Defence |
Necklace | Powerful Assault | Jewellery | Infused | Magicka Recovery |
Ring | Powerful Assault | Jewellery | Infused | Magicka Recovery |
Ring | Powerful Assault | Jewellery | Infused | Magicka Recovery |
Main Hand | Puncturing Remedy | Any 1H | Infused | Flame |
Off Hand | Puncturing Remedy | Shield | Sturdy | Prismatic Defence |
Main Hand Backup | Powerful Assault | Bow | Infused | Crusher |
- Switch to Powerful Assault for this fight because the group is split into 2 so its easier for a Healer to use Spell Power Cure and both Tanks should use PA for their respective groups.
Piece | Set | Weight | Trait | Enchantment |
---|---|---|---|---|
Head | Bloodspawn | Heavy | Sturdy | Prismatic Defence |
Shoulder | Bloodspawn | Heavy | Sturdy | Prismatic Defence |
Chest | Saxhleel Champion | Heavy | Sturdy | Prismatic Defence |
Hands | Saxhleel Champion | Heavy | Sturdy | Prismatic Defence |
Waist | Saxhleel Champion | Heavy | Sturdy | Prismatic Defence |
Legs | Saxhleel Champion | Heavy | Sturdy | Prismatic Defence |
Feet | Saxhleel Champion | Heavy | Sturdy | Prismatic Defence |
Necklace | Olorime | Jewellery | Infused | Magicka Recovery |
Ring | Olorime | Jewellery | Infused | Magicka Recovery |
Ring | Olorime | Jewellery | Infused | Magicka Recovery |
Main Hand | Asylum Ice Staff | Ice Staff | Charged | Any |
Main Hand Backup | Olorime | Ice Staff | Infused | Crusher |
- The reason Olorime is used for vHoF is because in most of the fights, the Off Tank is out of group. So using Powerful Assault makes no sense for most groups, it’s better to have PA on a Healer and then have the Off Tank throw Olorime onto the group since most of the fights are simply stack and burn.
- You could use the Pearls of Ehlnofey and either drop Bloodspawn or use Saxhleel on the front bar weapons.
Halls of Fabrication Skills
Dragonknight
Static
Necromancer
Static
Nightblade
Static
Sorcerer
Static
Templar
Static
Warden
Static
Notes
Class
Pretty much any class is playable here. The class needed depends on the group and Tanks experience. If you are new in vHoF then a DK or Warden will be the easiest to use. In a more advanced group you’ll use whatever you need depending on what group buffs are needed.
Race
Any race is playable here. The common races are Imperial/Argonian/Redguard for resources, Nord for resistances and Orc for more damage.
Mundus
The best Mundus Stone to use here is: The Atronach for the extra Magicka Recovery, there is a lot of Magicka casting for the Tanks in this trial so this is important to help with sustain. If you are playing some bosses as a Hybrid Tank then The Shadow would be good.
Attributes
We go with 64 Health, this is because you will need the Health for 1st and 4th boss even as a Hybrid Tank.
Food
As standard we use the Bewitched Sugar Skulls which gives us Max Health, Magicka and Stamina plus more Health Recovery. For Hybrid Tanking you could switch do a more damage based food.
Potions
You can use regular Tri-Stat potions for Tanking and Weapon Power potions when Hybrid Tanking.