‘Souleater’ ESO Necromancer Tank Build
Welcome to The Tank Club’s Ultimate Necromancer Tank Build and Guide!
In this comprehensive guide for the ESO Necromancer Tank, we cover everything you need to know to master this class. We provide detailed information on the best skills to use, a thorough overview of all Necromancer skills and passives, and the buffs they offer. Additionally, we explore the benefits of playing a Necromancer Tank, the best race choices, scribing skill options and multiple fantastic builds tailored for various content and situations. Whether you’re tackling dungeons or trials, this guide has you covered.
Table of Contents
ESO Necromancer Tank Introduction
Necromancers are a popular tanking option for trial content, especially as Off Tanks, introduced in The Elder Scrolls Online with the Elsweyr chapter in 2019.
This class has experienced various ups and downs. Initially overlooked for their tanking prowess, Necromancers eventually became widely used for their Colossus Ultimate, exceptional Ultimate regeneration, and damage mitigation, particularly against damage-over-time (DoT) effects.
Necromancers are often perceived as more challenging to play than many other classes due to their self-heal requiring melee hits and a lack of robust sustain passives. Although sustain has improved with more options available, managing it remains trickier compared to other classes.
Necromancer Tanks excel at generating Ultimate quickly by utilizing and absorbing corpses. You’ll often see Necro Tanks in trials as Off Tanks, not for their group buffs, but for their excellent DoT mitigation. This is crucial in recent content that features extensive DoTs, which can be challenging for Tanks during Hardmode trials. Necromancers handle these situations comfortably.
The Necro Colossus Ultimate, initially a unique group benefit, has largely been replaced by various gear sets over time. However, some groups still prefer using the Colossus Ultimate combined with the Saxhleel Champion set for specific scenarios. Unfortunately, Necromancers lack in providing a wide range of group buffs and benefits. Their skills and passives offer fewer Major and Minor named buffs compared to other classes.
If you intend to progress through the hardest trial content in ESO, having a Necromancer Tank available is always beneficial. Their unique strengths make them a valuable addition to any group tackling challenging encounters.
ESO Necromancer Tank Strengths, Weaknesses & Group Benefits
Strengths
- Provides a powerful DPS buff if the group isn’t using Major Vulnerability sets
- Guardian skill and Disdain Passive offer strong damage-over-time mitigation
- Necrotic Potency enhances Ultimate regeneration significantly
- Reanimate allows for rapid recovery in fights if group members die
Weaknesses
- No exclusive group buffs supplied solely by a Necromancer
- Maintaining Stamina can be challenging, especially for beginners
- Self-healing can be difficult during transitional fights
- Provide almost no named buffs and are notably lacking in comparison to Arcanists
Group Benefits
- Colossus – Major Vulnerability
- Empowering Grasp – Empower
- Agony Totem – AoE Minor Vulnerability, Minor Protection & Group Synergy
- Unnerving Boneyard – AoE Major Breach & Group Synergy
- Ruinous Scythe – Off Balance
- Reanimate – Resurrect 3 allies
ESO Necromancer Tank Core Essentials
Race
Mundus
Attributes
64 Health
Potions
ESO Necromancer Tank Gear
Piece | Set | Weight | Trait | Enchantment |
---|---|---|---|---|
Head | Baron Zaudrus | Medium | Divines | Prismatic Defence |
Shoulder | Baron Zaudrus | Light | Divines | Prismatic Defence |
Chest | Arkasis’s Genius | Heavy | Reinforced | Prismatic Defence |
Hands | Arkasis’s Genius | Heavy | Divines | Prismatic Defence |
Waist | Arkasis’s Genius | Heavy | Divines | Prismatic Defence |
Legs | Arkasis’s Genius | Heavy | Divines | Prismatic Defence |
Feet | Arkasis’s Genius | Heavy | Divines | Prismatic Defence |
Necklace | Drake’s Rush | Jewellery | Harmony | Magicka Recovery |
Ring | Drake’s Rush | Jewellery | Harmony | Potion Cooldown |
Ring | Drake’s Rush | Jewellery | Infused | Potion Cooldown |
Main Hand | Void Bash / Puncturing Remedy | Any 1H | Decisive | Absorb Magicka |
Off Hand | Void Bash / Puncturing Remedy | Shield | Divines | Prismatic Defence |
Main Hand Backup | Drake’s Rush | Ice Staff | Infused | Crusher |
Piece | Set | Weight | Trait | Enchantment |
---|---|---|---|---|
Head | Archdruid Devyric | Medium | Divines | Prismatic Defence |
Shoulder | Archdruid Devyric | Light | Divines | Prismatic Defence |
Chest | Turning Tide | Heavy | Divines | Prismatic Defence |
Hands | Turning Tide | Heavy | Divines | Prismatic Defence |
Waist | Turning Tide | Heavy | Divines | Prismatic Defence |
Legs | Turning Tide | Heavy | Divines | Prismatic Defence |
Feet | Turning Tide | Heavy | Divines | Prismatic Defence |
Necklace | Vestment of Olorime / Powerful Assault | Jewellery | Harmony/Infused | Magicka Recovery |
Ring | Vestment of Olorime / Powerful Assault | Jewellery | Harmony/Infused | Magicka Recovery |
Ring | Vestment of Olorime / Powerful Assault | Jewellery | Harmony/Infused | Magicka Recovery |
Main Hand | Void Bash / Puncturing Remedy | Any 1H | Decisive | Any |
Off Hand | Void Bash / Puncturing Remedy | Shield | Divines | Prismatic Defence |
Main Hand Backup | Vestment of Olorime / Powerful Assault | Ice Staff | Infused | Crusher |
Piece | Set | Weight | Trait | Enchantment |
---|---|---|---|---|
Head | Nazaray / Archdruid Devyric / Tremorscale | Medium | Divines | Prismatic Defence |
Shoulder | Nazaray / Archdruid Devyric / Tremorscale | Light | Divines | Prismatic Defence |
Chest | Turning Tide | Heavy | Divines | Prismatic Defence |
Hands | Turning Tide | Heavy | Divines | Prismatic Defence |
Waist | Turning Tide | Heavy | Divines | Prismatic Defence |
Legs | Turning Tide | Heavy | Divines | Prismatic Defence |
Feet | Turning Tide | Heavy | Divines | Prismatic Defence |
Necklace | Pearlescent Ward | Jewellery | Harmony | Magicka Recovery |
Ring | Pearlescent Ward | Jewellery | Harmony | Magicka Recovery |
Ring | Pearlescent Ward | Jewellery | Harmony | Magicka Recovery |
Main Hand | Pearlescent Ward | Any 1H | Decisive | Absorb Stamina |
Off Hand | Pearlescent Ward | Shield | Divines | Prismatic Defence |
Main Hand Backup | Pearlescent Ward | Ice Staff | Infused | Crusher |
Piece | Set | Weight | Trait | Enchantment |
---|---|---|---|---|
Head | Magma Incarnate / Nazaray | Medium | Divines | Prismatic Defence |
Shoulder | Spaulder of Ruin / Nazaray | Light | Divines | Prismatic Defence |
Chest | Saxhleel Champion / Lucent Echoes | Heavy | Divines | Prismatic Defence |
Hands | Saxhleel Champion / Lucent Echoes | Heavy | Divines | Prismatic Defence |
Waist | Saxhleel Champion / Lucent Echoes | Heavy | Divines | Prismatic Defence |
Legs | Saxhleel Champion / Lucent Echoes | Heavy | Divines | Prismatic Defence |
Feet | Saxhleel Champion / Lucent Echoes | Heavy | Divines | Prismatic Defence |
Necklace | Powerful Assault | Jewellery | Infused | Prismatic Cost Reduction |
Ring | Powerful Assault | Jewellery | Infused | Prismatic Cost Reduction |
Ring | Powerful Assault | Jewellery | Infused | Prismatic Cost Reduction |
Main Hand | Puncturing Remedy | Any 1H | Decisive | Infused Stamina |
Off Hand | Puncturing Remedy | Shield | Divines | Prismatic Defence |
Main Hand Backup | Powerful Assault | Ice Staff | Infused | Crusher |
Piece | Set | Weight | Trait | Enchantment |
---|---|---|---|---|
Head | Archdruid Devyric | Medium | Divines | Prismatic Defence |
Shoulder | Archdruid Devyric | Light | Divines | Prismatic Defence |
Chest | Pearlescent Ward | Heavy | Divines | Prismatic Defence |
Hands | Pearlescent Ward | Heavy | Divines | Prismatic Defence |
Waist | Pearlescent Ward | Heavy | Divines | Prismatic Defence |
Legs | Pearlescent Ward | Heavy | Divines | Prismatic Defence |
Feet | Pearlescent Ward | Heavy | Divines | Prismatic Defence |
Necklace | Saxhleel Champion | Jewellery | Harmony | Magicka Recovery |
Ring | Saxhleel Champion | Jewellery | Harmony | Magicka Recovery |
Ring | Saxhleel Champion | Jewellery | Harmony | Magicka Recovery |
Main Hand | Saxhleel Champion | Ice Staff | Infused | Crusher |
ESO Necromancer Tank Skills
ESO Necromancer Tank Scribed Skills
Necromancer Tanks can gain substantial benefits from the Scribing system, significantly enhancing their tanking capabilities. Some of the most useful scribing benefits come from Wield Soul and Soul Burst, which can be customized with scripts to address gaps in the Necromancer’s toolkit.
The class script available to Necros allows you to increase your max stats based on corpses. However, this isn’t particularly useful for a Necro Tank, as you’ll want to absorb the corpses for Ultimate.
Wield Soul can be turned into a Magicka-costing chain ability, eliminating the need for Silver Leash for fast chaining. This skill allows a Necro to gain 1000 Magicka and Stamina, effectively regaining Stamina while blocking, similar to how DKs use Igneous Shield to proc the Helping Hands passive. Additionally, a major buff or debuff can be added to enhance its effectiveness.
Soul Burst can fill the gap in crowd control, as Necromancers lack a useful CC skill that immobilizes enemies. This is crucial when pulling or chaining enemies, as they can then be immobilized or snared, unlike the Necro’s Fear ability, which doesn’t work on chained enemies. Setting this up with an immobilize script, combined with a snare and Minor Breach, is a good approach, though other options can also be beneficial.
By leveraging these scribing benefits, Necromancer Tanks can significantly improve their effectiveness and versatility in various encounters.
ESO Necromancer Tank Other Skills & Passives
Grave Lord
Bone Tyrant
Living Death
ESO Necromancer Tank Champion Points
ESO Necromancer Tank How To Play
The main objective of the Souleater build is to farm Ultimate from corpses and gear sets, then use your Ultimate as frequently as possible.
- Pre-Fight:
- Always buff up with Summoner’s Armor and Spirit Guardian before engaging.
- Add Pulls:
- Cast Elemental Blockade to establish control.
- Position yourself and cast Power Slam to pull everything in with Void Bash.
- Drop your Colossus and keep adds taunted with Pierce Armor or Frost Clench.
- Bash to proc Drake’s Rush and drink a potion to proc Arkasis’s Genius.
- Spam cast Elemental Susceptibility for free Ultimate.
- When enemies die, use Necrotic Potency to absorb the corpses for Ultimate.
- Boss Fights:
- Pre-buff with Summoner’s Armor and Spirit Guardian.
- Initiate combat with Frost Clench and cast Elemental Susceptibility and Blastbones.
- Once the boss is positioned, place Elemental Blockade and proc your gear sets.
- Continuously spam Elemental Susceptibility for Ultimate, and use Blastbones and Necrotic Potency.
- Recast Summoner’s Armor when it reaches 10 seconds remaining and Spirit Guardian at 8 seconds remaining to create a corpse for Necrotic Potency.
- Ongoing Strategy:
- Maintain your buffs and continue using your Ultimate.
- Encourage your group to coordinate for maximum gear procs.
- Trials and Optimized Dungeons:
- Adapt your strategy to focus less on pure Ultimate generation and more on overall group dynamics and objectives.