ESO Tank Jewellery Traits and Enchants

In this article we are looking at the jewellery used by a Tank in The Elder Scrolls Online along with the best traits and enchants to use.

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ESO Tank Jewellery – Traits

When it comes to Tank Jewellery Traits there are a few decent options but Infused is just generally the best because no matter what glyph you decide to use on the jewellery, Infused is going to improve your sustain in one way or another.

Tank Jewellery Guide | Elder Scrolls Online | Firesong

Increases Maximum Health by 965 Increases Maximum Stamina/Magicka by 877.These are the standard traits that jewellery will drop in, sometimes it can be useful to have these traits. Robust is good for balancing your Stamina higher than Magicka if needed with some Races, also for Off Tanks or Tank/DD Hybrids looking to push extra damage or maintain Stamina heavy abilities such as Stone Giant. These are generally not the most worthwhile traits to use on Jewellery.
InfusedIncreases jewellery enchantment effectiveness by 60%.This is the best trait for Tanking and for sustain as a Tank. This can be used with a range of glyphs to give you some real nice boosts such as Infused Magicka Recovery, Bracing, Alchemical Acceleration, Reduce Stamina Cost, Prismatic Cost Reduction and more. These glyphs will be 60% stronger and can be utilised well in a lot of situations. The boost in any kind of sustain benefit is just too good to turn down as a Tank.
TriuneIncreases Maximum Magicka/Stamina by 439, and Health by 482.This is a decent trait for Tank jewellery. You won’t benefit from the improved sustain by using this, but you will be stacked incredibly well on max stats. It’s not something that you’ll always need, more often than not you benefit from the sustain benefit of Infused, but if you know you need bigger stat pools, maybe you want 45-50k Max Health and 25-30k Max Stamina for some reason then this is how you would do it and you’re much better off using this trait rather than one single stat Jewellery.
ProtectiveIncreases Spell Resistance and Physical Resistance by 1190.This is basically a Tank designed trait but it’s not really worth using for most situations. We are able to reach the Resistance cap of 33000 without the need for this so it can be seen as of a bit of a waste especially when you have to spend transmute crystals to get this trait, as none of the usual Tank gear comes with this trait already. Even if you are under the 33000 Resistance Cap it’s not usually worth using this. You can obtain more resistances in a lot of other ways, and you shouldn’t harm your sustain for the sake of using this. See: Resistance
SwiftIncreases movement speed by 7%.A great trait for Tanks, and almost essential for any trials with add pulls. It allows you to run into adds, pull and stack them quicker. It’s also very useful for keeping up with your group and staying ahead, especially when you are pushing for speed runs in Trials and Dungeons. Some trials really benefit from you having this trait like the Off Tank in vAS+, it is much easier to stack the Mini Bosses efficiently when you use some Swift. You can use the Ring of the Wild Hunt also but if using another mythic item, then you can gain speed from using this instead.
HarmonyIncreases damage, healing, resource restore, and damage shield strength of synergies for activate by 20%.The only use of this trait really is when you use an Orb or Shard you will get increased resources back, plus an increase in Heal/Damage from Orbs. Other common synergies include Bone Shield where you will gain a bigger shield and Blood Altar where you will get a bigger heal. A really specific situation where this is good is for the Execute Main Tank in vCR where they get Baneful Mark and need to heal up to full health, this is achieved easily by using Harmony Jewellery and using the Blood Altar synergy. Aside from vCR it’s not as good as other traits.
Unused TraitsBloodthirsty – A Damage Dealer trait, could use this in a Hybrid Tank build but otherwise not a Tank trait.

ESO Tank Jewellery – Enchants

Enchants for your Tank Jewellery are more difficult to choose compared to the traits. You have a lot more things to consider and different situation may require different enchants. The two best options in terms of sustain as a Tank are Magicka Recovery and Prismatic Cost Reduction. Recovery will always perform better than Cost Reduction for the majority of players but if you are a high tier player who casts every second and you can gain Magicka Recovery from other sources then the cost reduction becomes very valuable.

Tank Basics 1 - You Can't Regen Stamina While Blocking | Elder Scrolls Online

Health, Magicka, Stamina RecoveryAdds 169 Health/ Magicka/ Stamina Recovery.Repora – Okoma(Health) Makkoma(Magicka) Denima(Stamina) – Kuta
Health recovery is not really very useful since you would get a better return of health from Magicka recovery and healing. Stamina recovery is mostly useless for a Tank because you cannot regen Stamina while Blocking.
Magicka recovery is one of the best Jewellery glyphs to use as almost all of your important skills, healing and support is Magicka costing. Some classes can even use Magicka spells that will convert to Stamina such as DK Helping Hands passive.
Reduce Spell/Feat CostReduce Magicka/Stamina cost of spells/abilities by 203.Itade – Makkoma(Spell) Denima(Feat) – Kuta
This can be a good way to help with the sustain of Stamina abilities such as Stone Giant and since Stamina recovery is not that useful, you could use cost reduction for better Stamina sustain of abilities.
Reduce Magicka cost works somewhat better because for cost reduction to outperform recovery you need to basically cast as much as possible, and since the majority of your skills are Magicka its easier to benefit from this. You have to cast a lot to make it worthwhile and the difficulty is trying to balance things so you have enough Recovery to make Cost Reduction work.
BracingReduces the cost of Block by 203Reduces the cost of block which is obviously more useful the more you block. If you are using Sturdy gear then these can become less effective very quickly, also known as diminishing returns. Using more than 1 does reduce the block cost more but has less effect the more of these you use, with the way the cost of your blocking is calculated the Bracing enchants are not essential especially more than 1 of them. You could almost replace all Sturdy gear for 1 Infused/Bracing enchant and then use a different trait.
Prismatic Cost ReductionReduce Health, Magicka, and Stamina cost of abilities by 133Itade – Indeko – Kuta
These should be used on Infused jewellery if used. They will reduce the cost of almost everything you do including reducing the Health cost of Balance/Altar, Stamina cost of Puncture/Heroic Slash and Magicka Cost of Spells/Healing. You have to have a very high APM for these to be worth using. You also need to stack your Magicka Recovery in additional ways (Food, Divines Gear etc), if you don’t have enough recovery you simply wont have the sustain to benefit from using reduce cost. If you use skills constantly and you are able to make up your Magicka Recovery these are incredibly strong for sustain but usually not as good for beginners.
Alchemical AccelerationReduce the cooldown of potions below this item’s level by 5 seconds.Itade – Oru – Kuta
Using this with Infused jewellery means you can use potions much quicker. When you are on a hard sustaining class using these with Infused jewellery means you can reuse potions much quicker. The usual potion cooldown is 45 seconds but with using 3 of these glyphs with Infused Jewellery means you can use a potion every 21 seconds which is expensive but also very good for some classes such as the Nightblade which has the Catalyst passive: Gain 20 Ultimate when you drink a potion.
Alchemical BoostIncreases the durations of potions effects by 3.6 seconds.Repora – Oru – Kuta
These are similar to potion cooldown but rather increase the duration of the actual potion’s effects. If you combine these with Infused jewellery, they can be really useful situationally. One of the best options is combining this Jewellery setup with Immovable potions to increase the immovable effect.