After playing this hugely ambitious "biggest MMORPG ever", and even though it's an Early Access, I'm not convinced it's really ready for any kind of release.
Can this MMORPG really have made significant improvements to go from an incomplete MMORPG with many game-breaking bugs to a early access release-worthy game in just a few months?
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#TheTankClub #MMORPG #TheQuinfall
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0:00
brand new MMO RPG the Quin fall is
0:03
launching this week whether it's the
0:05
24th or the 25th I'm not quite sure yet
0:08
it does actually say the 24th on Steam
0:10
and then the 25th on all of their
0:12
socials so we'll see which day it comes
0:14
out but this is a very ambitious MMO RPG
0:18
set in a very vast fantasy world it's
0:21
developed by a Turkish Studio VOR
0:24
Technologies I think you say it and it's
0:26
entering Early Access this week so it's
0:28
not a full release it is Early Access
0:31
now I did think that this was a
0:33
free-to-play MMO RPG I'm pretty sure
0:35
I've read this somewhere before but now
0:38
it seems that you might have to actually
0:40
pay to play this game and it's being
0:41
estimated anywhere from sort of 20 to
0:45
$60 to play this MMO RPG so if we have a
0:48
look at some of the key features that
0:50
you might find in this um the main big
0:54
overall selling point of this whole game
0:56
is the huge open world it's going to be
0:59
over 2 ,6 Square km in size which is an
1:04
absolutely huge map it's claiming to be
1:06
the biggest MMO RPG ever created and
1:09
we'll talk a bit more about this in a
1:10
second a few other things include the
1:13
seamless gameplay uh diverse biomes the
1:16
weather Seasons the day night cycle that
1:19
affects gameplay the player driven
1:21
economy the multiple classes and
1:23
professions and then the Strategic
1:25
combat some pretty ambitious things in
1:28
there now this game hasn't gone without
1:31
its fair share of controversy along the
1:33
way so about this time last year there
1:35
was some critics that pointed out the
1:37
game was heavily reliant on paid assets
1:42
and like prefabricated models which did
1:44
raise some concern about the sort of
1:46
originality of the game and like the
1:48
development authenticity and even at one
1:51
point people were questioning whether
1:52
that this was the Quin forall being a
1:54
real game is it even real and this was
1:57
only made worse by the developers when
1:59
they were found to have like edited
2:01
stock photos to represent their Studio
2:04
on their website and they were kind of
2:06
talking about their studio and there's a
2:07
picture that's not even real so there
2:09
was a lot of uh Skeptics out there that
2:12
are really concerned about the game's
2:13
legitimacy um then there was the
2:15
announcement of the open Beta tests a
2:17
long time ago that would require payment
2:20
that sparked a lot of debates um
2:22
traditionally like open betas are kind
2:24
of open to the public to play so you can
2:26
kind of enjoy that test it give that
2:29
feedback and they can get a wide variety
2:31
of players getting in there the other
2:32
big criticism is the lack of
2:34
demonstratable kind of evidence to
2:36
support the claims that the game's
2:38
capacity will be sort of 10,000 players
2:41
on a single server so there's a lot of
2:44
things here that have raised ibrows like
2:46
push forward a lot of question marks
2:48
regarding this game in response the
2:50
developers have addressed some of the
2:51
issues on their official Discord and
2:54
they also decided to hold some open
2:57
actual open Beta Testing uh Midway
2:59
through 20 24 which did help to kind of
3:02
make people realize this is actually a
3:04
real game now the Quin fall became real
3:07
during that phase as people were able to
3:09
test it I was able to get in there as
3:11
well and they did invite a lot of
3:12
creators in to try and get a kind of to
3:15
get people playing and talking about the
3:16
game so a few things from my own
3:19
experience the open world obviously was
3:22
very impressive it's huge a massive
3:24
massive open world the problem was with
3:27
it it was very empty it wasn't very
3:29
engaging the kind of sound Dynamics
3:31
weren't very good there was a lot of
3:33
different things that just it's it's all
3:36
well and good having this vast open
3:38
world this huge map but if there's
3:40
nothing in it to keep you like
3:42
entertained or interested then kind of
3:44
what's the point I'd rather have a
3:46
smaller map that has lots of engaging
3:49
biomes features like key areas and and
3:53
enemies to kill things to discover caves
3:56
to go into do you know what I mean like
3:58
that makes more sense to me rather than
4:00
having this huge massive open world with
4:03
nothing in it um the other major problem
4:05
I had was it was absolutely riddled with
4:09
bugs so I had to skip the tutorial so I
4:11
was playing through the tutorial I got
4:13
stuck in between in between two rocks I
4:15
wasn't able to get out of that I was
4:17
just stuck and there wasn't a way to
4:18
unstick so I had to just skip the
4:20
tutorial and then kind of that was that
4:23
um one of the other things was attacking
4:25
enemies stopped working at one point so
4:27
I was like attacking them they were
4:28
attacking me I wasn't doing any damage I
4:30
wasn't physically able to kill anything
4:32
and so like like that what what the
4:35
basic function of an MMO RPG is to kill
4:37
enemies and I'm not able to do it so
4:40
yeah that was pretty disappointing and
4:42
then there's just many things in the
4:43
game that are not very intuitive so I
4:46
had to search through the settings to
4:47
find out how to Dismount for example
4:49
like it wasn't a simple thing it wasn't
4:50
just a quick button click I had to go
4:52
and search for the actual button to
4:54
press to get off the mount that I just
4:56
received so up to this point not very
4:59
good first Impressions from my point of
5:01
view so it's it's a bit awkward in that
5:03
sense when it when we look at like the
5:05
combat I've played a lot of different
5:07
MMOs I've played a lot of RPGs I played
5:10
a lot of games and the combat in my
5:12
opinion is pretty awful now when we look
5:16
past the pre-bought assets and like when
5:18
you cast a spell it's just a spell that
5:21
doesn't animation that like is bought
5:24
from an asset store so like there's
5:26
nothing unique about it there's nothing
5:28
exciting about it but then the bigger
5:30
issue is the fact that you kind of just
5:31
swinging a weapon around so you swinging
5:33
the sword you swinging the weapon around
5:35
there's no impact the weapon doesn't
5:37
have any impact there's no Focus onto an
5:39
enemy that you're hitting you don't know
5:41
if you actually hit the enemy so I did a
5:43
bit of PVP there's like a Battleground
5:45
mode and like I was just SW my was just
5:47
swinging around my character was just
5:48
kind of moving kind of erratically and
5:51
it's difficult to see actually where the
5:53
hit box is if you're hitting anything it
5:55
doesn't really work it's just very odd
5:58
and nothing is particularly fun about it
6:00
there was nothing that I was think wow
6:02
this is great there was nothing good
6:03
about it whatsoever um when I think
6:06
about it realistically I do feel the
6:08
Early Access for the quins seems like it
6:10
might have come about a bit too soon
6:13
from my experience playing this game a
6:16
few months ago I struggled to see how
6:18
they can have vastly improve things to
6:20
make it worth playing from just like
6:23
let's say 6 months ago there's no way
6:25
that they've improved that much stuff in
6:27
six months that now it's like this great
6:29
game that's going to be fun to play
6:30
because it just there was nothing good
6:32
about it before my understanding was
6:34
that it was going to be free to play but
6:36
now it's apparently not going to be so I
6:39
don't think it's going to be worth
6:40
investing money to play this game
6:43
especially since this is just Early
6:45
Access so Early Access could last years
6:48
and I'm also not sure that it'll ever
6:50
make it out of that phase now the
6:52
controversy surrounding this game
6:54
earlier on that I've mentioned I think
6:56
it's actually made this game more
6:57
popular like the people talking about
7:00
talking about the bought assets talking
7:01
about it not being real talking about it
7:03
being a scam all these kinds of things
7:05
like we know it's not necessarily a full
7:07
scam at this point but I think that's
7:10
really made more people aware of the
7:11
game and it's actually made it more
7:13
popular than it would have been without
7:14
the controversy which is a strange way
7:17
to promote an MMO RPG it's going into
7:20
Early Access I'm not convinced that the
7:23
Early Access situation actually works so
7:26
when these MMO RPGs go into Early Access
7:29
they they go in first few days there's a
7:31
lot of players people start to fade away
7:33
very quickly because there's not enough
7:35
content the game's filled with problems
7:37
and then like how do you rebuild that
7:39
reputation in the future it's almost
7:41
impossible and I don't really know of
7:43
any Early Access MMOs that have
7:46
struggled which is most of them in Early
7:49
Access and then went on to be a really
7:51
successful game later on like don't
7:53
really get it if you mess up early
7:55
access people like have already got a
7:58
bad idea of the game The Game's already
7:59
got bad reputation the game's got bad
8:01
reviews there's a lack of interest from
8:02
players it's impossible to gain new
8:05
players into the game because when they
8:07
go and look at reviews and information
8:09
online it's all negative so I don't know
8:12
how early access really benefits an MMO
8:14
RPG because it never does what you think
8:17
it's going to do so Early Access is
8:18
always promoted as a way for you to
8:20
shape the future of the game but that
8:22
never actually seems to happen it just
8:24
makes people not want to play it in the
8:25
future so overall with the Quinn fall is
8:28
releasing I either on Friday or Saturday
8:30
this week depending on which whichever
8:32
information is correct whether it's the
8:34
steam information or whether it's the
8:35
information on their direct socials so
8:38
keep an eye out to check this one out I
8:39
am probably going to give it a try like
8:42
I shouldn't and I know I should think
8:45
really about this and I shouldn't try it
8:47
but I will and I'll let you know what I
8:49
think we'll see what what happens next
8:51
week and uh yeah if you do get to give
8:53
it a try please let me know what you
8:54
think thanks for watching bye-bye for
8:56
now
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