0:00
2024 is wrapping up and what a year it's been for MMO RPG fans filled with
0:06
surprises disappointments and everything in between from groundbreaking Blockbusters to Indie surprises this
0:13
year delivered a roller coaster of releases in this video we're diving into
0:18
every MMO RPG that launched in 2024 I'll share some key features player reception
0:25
and my personal experiences so stick around to find out which games are worth your time and which ones you might want
0:36
avoid 20124 began with the release of Raven Dawn a free-to-play MMO RPG that
0:43
masterfully blends nostalgic pixel art visuals with Innovative sandbox mechanics the game emphasizes player
0:50
Freedom offering expansive open world exploration non- instanced housing
0:55
farming and a dynamic player-driven economy together these features create a
1:00
vibrant and Community focused experience some of Raven Dawn's key features include the endless class customization
1:07
non- instance housing Dynamic economy and the diverse gameplay Raven Dawn made
1:13
a strong impression at launch attracting over 250,000 players within the first few
1:19
weeks far surpassing expectation now although player numbers have since declined the game maintains a consistent
1:26
player base of approximately 5 to 10,000 active monthly users Raven dawn has
1:32
received a claim for its nostalgic visuals extensive customization options and a robust player-driven system really
1:39
distinguishing itself in a crowded MMO RPG Market however players have expressed concerns about the combat
1:46
system the fixed camera perspective and the grind heavy progression identifying
1:52
areas for future Improvement Raven Dawn's nostalgic charm is one of its strongest draws reminding me of why I
1:58
fell in love with MMO RPGs in the first place I spent countless hours exploring
2:04
farming and crafting and while I don't play as actively now I do still log in for seasonal events and to maintain my
2:11
land the early months especially with my guild were a highlight packed with exploration and community-driven fun
2:19
while The Horizon's call expansion briefly reignited my interest the lack of staple MMO RPG features such as raids
2:26
instance Dungeons and World bosses with meaningful Rewards WS has kept me from committing longterm if these were added
2:33
Raven Dawn could easily become a staple game in my rotation for those who love
2:39
sandbox style MMO RPGs it's absolutely worth checking out especially as a
2:44
free-to-play title with regular updates and strong growth
2:49
potential next February saw the release of trty online a classic style MMO RPG
2:56
with a fascinating twist it draws heavily from Indian mythology weaving
3:01
its world and story around the law of the three Hindu gods as a remake of Tantra online the game has been rebuilt
3:09
from the ground up offering a mix of PVE and PVP content including dungeons raids
3:15
and PVP battles some of the key features of this game include the Indian mythology setting the dynamic combat the
3:23
strict no pay to win and the collection system try mty online entered Early
3:28
Access with little ffir and a modest player base peing at just a few hundred players while the compact World design
3:36
initially creates a sense of activity the player base has since dwindled with monthly active users dropping below 100
3:43
and fewer than 5 to 10 players online at any given time try Mery online has
3:48
garnered mixed reviews from its Community while players appreciate its nostalgic setting and fair monetization
3:54
model criticism has been directed at its slow progression technical issues and
3:59
and the Steep learning curve which can hinder accessibility and enjoyment I spent about 5 hours in TR Mery online
4:06
reaching level 13 unfortunately during that time I only unlocked a single
4:11
active skill making combat feel slow and very repetitive each encounter required
4:17
extended rest periods to recover really breaking up the flow and making progression feel unnecessarily drawn out
4:24
the compact World design had some positives enemies were grouped closely together and the small map made
4:30
navigation quick however this also highlighted the game's limited scope simple tasks like looting basic Quest
4:37
items often relied on excessive time or just sheer luck adding to the
4:42
frustration that being said I appreciated the game's unique Indian mythology theme which felt refreshing
4:48
compared to the usual settings in the genre the small community was also very welcoming with players gifting me items
4:56
that slightly ease the grind despite these bright spots the slow combat grind
5:01
heavy mechanics and the lack of meaningful progression made it hard to stay engaged it often felt like the game
5:07
just didn't value my time try mty online shows potential especially for players
5:12
drawn to its unique theme and challenging gameplay however it still feels like an early access title in need
5:18
of significant polish and rebalancing but it appears that that is what's happening and the developers are doing
5:23
that if you're intrigued by its culture of setting it's worth exploring for a few hours but don't expect it to hold
5:29
your retention long term in its current form in April reign of guilds emerged as
5:36
the next notable MMO RPG release blending old school charm with a medieval fantasy setting where power and
5:43
politics reign supreme this Indie bu toplay title with a free trial option
5:49
places a heavy emphasis on PVP Guild Warfare and player driven economies
5:55
giving players the tools to shape the game world through alliances rivalries and strategic resource control some of
6:02
the key features of Reign of guilds include Guild Wars player Politics the classless progression system and
6:09
resource economy reign of guilds debuted with moderate player numbers appealing
6:14
primarily to fans of PVP focused MMO RPGs as a niche title its player base
6:21
has remained small with an estimated 400 to 700 monthly active players and fewer
6:26
than 100 online currently at most times players have praised reign of guilds for its guild-based mechanics and nostalgic
6:33
Castle Siege battles which evoke the feel of classic MMO RPGs however common
6:39
criticisms include persistent performance issues a clunky combat system and the Steep grind required for
6:46
progression particularly on the free-to-play tutorial Island which can take days to complete personally reign
6:53
of guilds isn't quite my style it's heavy PVP focused and grind heavy progression don't align with the type of
7:01
gameplay I typically enjoy that being said the TR for free model is a great feature allowing players to experience
7:07
the game before committing to a purchase for those who thrive in hardcore PVP
7:12
environments and enjoy guild-based gameplay rain of guilds offers an intriguing although rough experience
7:19
however with its steep learning curve slow progression and unpolished mechanics it's a tough sell unless
7:26
you're deeply invested in this Niche genre April also saw the release of quest
7:33
Masters realm an MMO RPG that aims to deliver high adventure with realtime
7:38
action combat Dynamic quests and team-based gameplay the game is designed
7:43
to Foster group cooperation and strategic thinking promising a skill-based and social experience though
7:51
the reality doesn't quite match the ambition some of the key features include Dynamic quests action-based
7:57
combat group oriented at ated content and the strong PVP elements despite its
8:03
ambitious design Quest Master's realm faces a significant hurdle an average
8:08
player count of nearly zero this lack of an active Community makes it nearly impossible to experience the cooperative
8:16
and social elements that are Central to its gameplay player feedback on Quest Master's realm is mixed which is quite
8:22
surprising while it's imaginative World building and dynamic combat have received praise the game is plagued by
8:28
technical issues and overly steep early game learning curve distracting audio design and an underwhelming tutorial
8:34
phase that leaves newcomers frustrated it's difficult to recommend an MMO RPG
8:40
like Quest Masters realm that is completely deserted while the game is free to play the lack of an active
8:45
player base undermines the very essence of this genre without other players to team up with or compete against the
8:52
social and Cooperative game play that it promises simply doesn't exist unless the game sees a significant influx of
8:58
players or under goes a substantial overhaul it's unfortunately a title I would suggest
9:04
skipping May brought us Abyss online a buy toplay PVP focused MMO RPG that
9:12
entered Early Access in 2024 with a planned full release for 2025 the game
9:18
promises a skill-based progression system full loot PVP and large scale Guild Wars within a vast open world now
9:26
Abyss online launched with high ambition but quickly became one of the most disappointing releases of 2024 the game
9:33
struggled to attract players at launch and now sees little to no activity in its current state player feedback has
9:39
again been surprisingly mixed with some positivity seemingly aimed at countering
9:44
review bombing rather than genuine praise common criticisms include persistent technical issues unresponsive
9:51
combat and a general lack of Polish many felt the game was simply not ready for release I had the opportunity to test
9:58
Abyss online early in the year and I was genuinely surprised when it launched during the testing phase the game was
10:04
barely functional and there was barely any content while there were some very very minor improvements at launch it
10:10
still feels more like a collection of disconnected assets than a cohesive MMO RPG with a price tag exceeding £20 for
10:19
Early Access it's impossible to justify the cost for something that feels absolutely years away from being truly
10:27
playable frankly this is one of one of the worst games that I have ever played a project that would be far better
10:33
suited to continued development than being sold in Early Access unless you're
10:38
morbidly curious about how bad a game can be Abyss online is best avoided for
10:43
now in June teris land launched as one of the biggest MMO RPGs of
10:49
2024 this free-to-play game offers nine diverse classes with jeel specializations challenging Dungeons and
10:56
raids and a cross-platform play between PC and mobile promising a fair environment teris land aimed to deliver
11:03
a balanced and accessible MMO RPG experience some of teris land's key features include class diversity heavy
11:10
team-based PVE content crossplatform play between PC and mobile and seasonal
11:16
content updates teris land launched with a massive marketing push partnering with
11:21
major content creators and boasting over 3 million pre-registrations while player numbers
11:27
were huge at launch the game has since experienced a steep decline although exact figures are unclear due to
11:33
crossplatform play estimates suggest 10,000 active monthly players across all servers and platforms teris land has
11:41
received mixed feedback from players many praise its engaging dungeons class diversity and challenging boss fights
11:48
however criticism focuses on its underwhelming storyline recycled content and perceived subtle payto win elements
11:56
I was personally very excited for teris land's release but I suspect its extensive beta testing drained much of
12:02
the excitement before launch progression was heavily gated to prevent players from reaching max level or completing
12:08
the story too quickly a choice that made sense given the game's lack of substantial content I did enjoy the
12:14
Dungeons and raids for the layered mechanics and varying difficulty levels but these were introduced too slowly and
12:20
often relied on recycled content even new content frequently felt like a rehash of earlier experiences which
12:27
dampened the sense of progression the Community while active could also be very toxic at times particularly in
12:33
team-based activities tamis land truly shines as a mobile MMO RPG delivering an
12:39
authentic MMO experience compared to the autoplay dominated Alternatives in the genre however as a PC MMO RPG it
12:48
struggles with grindy daily tasks that quickly become autonomous progression that is so generously handed out there's
12:54
little to no incentive to login daily you are better off just playing once or twice a week week despite its flaws
13:00
teris land is a game I might revisit occasionally thanks to its straightforward progression and mobile
13:05
friendly design it has potential but recapturing the early height from its launch will be a steep
13:12
challenge just prior to the release of teris land in June came Pax day a bu
13:18
toplay sunbox MMO RPG that brings medieval life to the Forefront with a
13:23
focus on realism player-driven mechanics and social interactions it immerses players in a world where every decision
13:30
shapes their Journey whether it's forging alliances building a village or crafting to thrive in the harsh medieval
13:37
landscape P day's key features include a player Centric economy an immersive
13:42
sandbox social play and dynamic events Pax day launched to significant
13:48
attention attracting tens of thousands of players and backing from prominent MMO RPG creators unlike many Early
13:55
Access titles it has maintained a stable player base averaging 1 to 3,000
14:00
concurrent players and an estimated 150,000 monthly active users the game
14:06
has been widely praised for its breathtaking visuals immersive environments and an intricate crafting
14:11
system however common criticisms include a lack of content and some describing the experience as incomplete as well as
14:19
frustrations over resource management and balance Pax Day released during a very busy period for me I was at College
14:24
doing a course at that time and I'd missed out on the testing phases but then I also prior prizz terce land at
14:30
launch which aligned more with my preferences however it quickly became clear that PX day isn't suited for solo
14:36
play The Game's grind heavy progression and Community focused gameplay makes collaboration essential to the
14:42
experience the developers have been actively addressing player feedback with regular updates and promise of new
14:48
content which bodess well for the game's future it's stable player base strong sandbox design and slow bur gameplay
14:56
style have the potential to keep players engaged longterm that said the current lack of meaningful
15:01
content limits its appeal especially for those seeking deeper character development and a more Dynamic gameplay
15:07
Loop Pax day has the potential to evolve into a standout MMO RPG particularly for
15:13
players who enjoy immersive crafting systems and community-driven worlds its transition from early access to a
15:19
subscription based model could appeal to those seeking a polished premium experience while it's not my usual type
15:26
of game I'll be keeping an eye on its development as it approach is the full release Late July marked the full
15:33
release of fractured online an isometric sandbox MMO RPG that emphasizes freedom
15:39
of choice and strategic gameplay with its player-driven ecosystem adapting to
15:44
your actions the game offers unique experiences across its multi-world design whether you're an Explorer
15:51
crafter or fighter fractured online's key features include a player driven World Dynamic ecosystem skill-based
15:59
combat and it's three different worlds each offering unique challenges fractured online spent a significant
16:05
period in Early Access leading many to predict its closure due to a dwindling player base however the full release in
16:11
July sparked a bit of a Resurgence drawing in loyal players eager for a fresh start while player numbers remain
16:18
fairly inconsistent the game maintains an estimated 2,500 monthly active users
16:24
player feedback on fractured online has been mixed its classless progression system player-driven economy and
16:30
Innovative knowledge-based progression have earned praise for their creativity and depth however common complaints
16:36
include a low player population technical issues and the occasional lag and crashes which detract from the
16:42
overall experience I didn't expect to enjoy fractured online as much as I did but it hooked me in from the start I
16:48
spent over 24 hours in the game during launch weekend Gathering resources building up my own house and outfitting
16:55
it with crafting benches and other stuff the fresh star server in introduced with the full release provided a clean slate
17:01
making it an excellent entry point for new players one of the highlights was joining a guild on my very first day and
17:08
together we built a nearby town that grew into a buslink hub for larger houses crafting stations different
17:14
buildings Banks and everything the collaborative gameplay from constructing the town to organizing Guild events like
17:20
boss hunts made the experience incredibly engaging at re warding I was particularly impressed by the knowledge
17:26
progression system where hunting and studying enemies unlocked new abilities this mechanic added a layer of purpose
17:33
to every encounter making progression both addictive and rewarding however
17:38
it's disappointing that fractured online struggles with a small player base the game has immense potential especially
17:45
for fans of sandbox and gild driven gameplay with continued development in 2025 I'm optimistic it can grow into a
17:52
standout MMO RPG it's one of the few games in recent years that's truly captured the joy of community commity
17:59
and collaboration for me throne and Liberty launched in October as a Next
18:05
Generation MMO RPG that aims to set a new Benchmark for open world exploration
18:11
and stunning visuals this crossplatform free- toplay title combines Dynamic
18:16
World building massive PVP battles and cinematic storytelling to create a
18:22
seamless and immersive experience some of the key features of throne and Liberty include the seamless exploration
18:29
the dynamic weather epic PVP battles the Cinematic storytelling and that
18:34
crossplatform play between PC Xbox and Playstation throne and Liberty was one of the most highly anticipated MMO RPG
18:41
launches of 2024 and it's released delivered impressive player numbers Amazon games reported over 3 million
18:48
players across all platforms during its launch week thanks in part to the games free-to-play accessibility on both
18:55
console and PC although activity has declined since launch the game continues to maintain a very healthy monthly
19:02
active player base of somewhere between 2 to 5 million players across all platforms Community feedback on thron
19:09
and Liberty has been mixed however players have praised its stunning World design large scale PVP battles and the
19:15
Cinematic storytelling and just the general overall engagement however criticism has centered on its pay to win
19:22
monetization model simplistic combat mechanics and a lack of depth in PVE
19:28
content which some players find restrictive additional concerns include the gatekeeping of certain game features
19:34
limited long-term enjoyment for solo players or smaller guilds and the grind heavy daily tasks requireed to stay
19:40
competitive with others throne and Liberty is a bit of a mixed bag for me on one hand it's visually stunning and
19:46
delivers some of the most immersive storytelling I've experienced in an MMO RPG I spent time in the basa and
19:53
Revisited it post launch and while I appreciate the streamlined combat system with it minimal but impactful abilities
20:00
and active blocking I found it difficult to fully immerse myself in the game systems the weapon system which lets
20:07
players mix a match to create unique builds is intriguing however reports of endgame balance issues leave me hesitant
20:14
to invest too much time my bigger concerns lie with gated content and the payto win monetization model which
20:20
create barriers for those unwilling to spend money additionally PVP gatekeeping
20:25
and dominance by top guilds exacerbates the feeling of being left behind for more casual players that said thr of
20:32
Liberty is worth trying if only it's for the story and crossplatform accessibility it's rare to see a game of
20:39
this scale available on PC PlayStation and Xbox and it free-to-play model makes it easy to dive in however the game's
20:46
long-term success depends heavily on Amazon games and NC soft whose reputation in the MMO RPG Community are
20:54
mixed at best for me Throne of Liberty is a title or lightly revisit to to finish the story next year however my
21:01
overall experience left me wondering if I've grown more nostalgic for simpler MMO RPG systems with less monetization
21:08
pressure it's a solid game with plenty of potential but only time will tell if it can sustain its player base and
21:15
address its flaws early November saw the release of brighter Shores a
21:20
free-to-play MMO RPG developed by Andrew GA known for his work on RuneScape the
21:26
game Blends nostalgic point and click gameplay with an evolving episodic story set in a magical world offering a mix of
21:34
diverse professions puzzles and Mysteries brighter sha stands out with its Fair premium pass model and absence
21:41
of microtransactions making it an accessible and Charming MMO RPG experience some of brighter Shaw's key
21:48
features include its episodic updates classic gameplay diverse professions and
21:54
fair playay model brighter shaes launched to a modest but curious player base intrigued by its unique approach to
22:00
MMO RPG gameplay as expected for a niche Early Access title player numbers dropped by nearly half within the first
22:07
month however the game continues to maintain a steady few thousand concurrent players with an estimated
22:12
monthly active user base of around 50,000 players a promising start for a new MMO RPG bright asures has received a
22:19
mostly positive rating on Steam with players praising its Charming visuals engaging profession system and nostalgic
22:27
gameplay Style many have noted its polished presentation despite being in Early Access calling get a strong start
22:33
for a new MMO RPG however common critiques include grind heavy progression basic combat mechanics and a
22:40
lack of depth Beyond simply increasing numbers I haven't had chance to play Brighter shs yet it was a surprise
22:47
release I hadn't heard much about and I simply haven't found the time yet based on the reviews the game has drawn
22:53
inevitable comparisons to old school RuneScape and other nostalgic MMO RP GS
22:59
with many praising its polished start despite being in Early Access while I wasn't a RuneScape kid growing up I
23:05
gravitated more towards tibia and RPGs like the Elder Scrolls I'm intrigued by
23:10
what brighter shaes has to offer its blend of classic pointand click mechanics and episodic storytelling
23:16
sounds like something worth trying especially for fans of old school MMO RPGs hopefully I'll find time during the
23:23
holidays to dive in and see if it captures that nostalgic charm at the the end of November came
23:29
the release of key to Heaven a free-to-play 2d MMO RPG that transports
23:35
players to a world of mysterious Islands Fierce monsters and Hidden Treasures
23:40
with its nostalgic retro inspired visuals the game delivers a casual yet engaging experience developed by a small
23:48
passionate team that actively engages with its Community key to Heaven it's perfect for those seeking a charming and
23:55
light-hearted addition to the MMO RPG genre some of ke to Heaven's key
24:00
features are crafting and Gathering sailing adventures multiplayer
24:05
interactions and unique items and upgrades key to Heaven has been available for some time but officially
24:11
exited Early Access in November resulting in a small but noticeable spike in player activity with around 200
24:19
monthly active users the game thrives on its Niche yet loyal community on Steam
24:24
key to Heaven has received mostly positive reviews with players praising its nostalgic 2D visuals retro MMO RPG
24:31
charm and the dedication of its responsive development team regular updates continue to refine The
24:37
Experience however common criticisms include limited content and minor technical issues which can occasionally
24:43
detract from the overall enjoyment key to Heaven caters to a specific audience players who love retro MMO RPGs and are
24:51
seeking something both nostalgic and fresh while it felt familiar it lacked the depth and history of Classics like
24:58
tibia or the realm online one standout feature is the ability to create your own server fully customizing the
25:05
experience and inviting others to join this adds a unique layer of creativity and control making it an excellent
25:12
option for those who enjoy tailoring their gameplay that said while I can see its charm key to Heaven didn't quite
25:18
capture the nostalgic spark I usually look for in retro games I didn't feel the same connection here as I've
25:25
experienced with other Classics however if you're a fan of retro MMO RPGs and want to explore something new yet
25:31
familiar key to Heaven is absolutely worth a try especially since it's free to play the end of November brought
25:39
another standout MMO RPG with cor Punk a game that blends a gritty cyber Punk
25:45
aesthetic with traditional MMO RPG mechanics delivering a unique top-down
25:50
experience setting a fog covered open world CL Punk invites players to explore
25:55
diverse environments brimming with mystery and danger featuring strategic combat that rewards teamwork and skill a
26:02
deep crafting system diverse character customization and a focus on both PVE
26:08
and PVP c punk sets out to carve its niche in the crowded MMO RPG space Corp
26:14
Punk's key features include that cyber Punk meets fantasy visual the fog of War
26:20
system a strong PVE and PVP focus and it deep crafting systems cor Punk entered
26:26
Early Access with decent hype supported by MMO RPG creators and strong marketing
26:32
while it performed well during its launch Week player numbers have stabilized at approximately 2,000 active
26:38
daily users reception has been mixed players have praised its innovative fog of War mechanic which adds a strategic
26:45
layer to exploration and the unique combination of MOBA Style Elements with traditional MMO RPG systems the
26:52
atmospheric World design has also been widely appreciated offering an immersive experience that feels both fresh and
26:58
familiar however criticisms include a lack of engaging early game content overly strict survival mechanics and
27:05
quests heavily reliant on RNG progress which can frustrate players seeking a more streamlined experience Corp Punk is
27:12
a refreshing and addictive game with a standout style that sets it apart in a genre often dominated by repetitive MMO
27:20
RPG formulas the fog of War system adds tension and excitement to exploration
27:26
making the Overland World feel genuinely engaging and immersive however the game isn't particularly beginner friendly
27:33
which may put off newer players certain quests such as pressing on skeleton corpses for RNG drops can become
27:40
frustrating after repeated attempts additionally there is a lack of Direction outside of missions though
27:46
this feels like an early access issue as the game seems to be building its foundation for something much larger the
27:51
developer road map for cunk looks ambitious with regular updates and exciting content on the horizon while
27:57
the game is currently bu to play It's Perfectly reasonable to wait for the full launch to see how it evolves
28:04
personally I've enjoyed my time with cor Punk so far and plan to keep playing it until it either Burns me out or hooks me
28:11
incompletely rolling into the early festive season at the beginning of December is Spire Horizon online a bu to
28:18
play MMO RPG set in a mystical World players step into the role of a
28:24
resurrected skeleton Warrior battling demons and uncovering ancient secrets
28:29
with Dynamic combat diverse classes and a blend of action-packed gameplay and relaxing activities the game offers
28:36
surprising charm and an accessible price point some of the key features of spire Horizon online are its diverse classes
28:43
expansive World Dynamic combat and its variety of activities Spire Horizon
28:48
online is a buy-to-play MMO RPG with an accessible price point of just
28:54
£339 making it an appealing entry for budget conscious players despite its low
28:59
profile the game maintains 10 to 70 concurrent players supported by a small
29:04
but engaging Community the reception has been mixed players appreciate the game's unique concept and engaging trailers but
29:12
critiques often focus on its limited content technical issues and slow progression while some aspects feel
29:18
incomplete the developer road map shows promise with updates planned ahead of the game's full release in early 2025
29:25
Spire Horizon online turned out to be one of the biggest surprises for me I went in expecting very little but the
29:32
game delivered a chill and enjoyable experience from killing enemies and crafting gear to flying with wings and
29:39
fighting sharks underwater there really is a quirky charm to it all while the combat is very basic primarily just
29:45
holding the left Mouse button improves as you unlock skills and begin utilizing dodging and blocking it is an action
29:52
combat system which is what I typically enjoy it's not groundbreaking but there's something satisfying about
29:58
Gathering enemies and then burning them all down with your AOE skills progression is primarily story driven
30:03
with quests guiding your journey grinding enemies for crafting materials is also a nice touch for those looking
30:09
to upgrade their gear The Cinematic cutcenes while undeniably janky still set the stage well it's impressive that
30:15
they're even included at all but I hope they're optimized over time to better reflect the game's potential my biggest
30:21
concern with this game lies with its pay to win elements that are creeping in the auto fishing DLC experience and items
30:29
essentially enabling AFK progression and costs more than the actual base game
30:35
additionally there's links to subscriptions and patreon offering various advantages such as purchasable
30:41
XP boosts which could be off-putting for some players that being said for just over 3 quid there's plenty here for a
30:48
few hours of fun with a clear developer road map and room for improvements Spire Horizon online could evolve into a solid
30:55
entrylevel MMO RPG especially appealing to a younger audience if the developers focus on marketing and refining the
31:01
experience this title could surprise many more players and finally the last
31:07
MMO RPG release of 2024 Pantheon rise of the Fallen this is a challenging group
31:14
focused MMO RPG crafted for hardcore players who thrive on Cooperative
31:19
gameplay exploration and strategic Resource Management drawing inspiration
31:24
from the Golden Age of MMO RPGs it blends classic mechanics with modern
31:29
quality of life features to deliver a truly unique experience some of the key features of Pantheon include group
31:36
orientated gameplay the climbing system challenging content and its perception
31:41
system Pantheon rise of the Fallen launched into Early Access with a niche appeal but quickly garnered a dedicated
31:47
Community within its first week an estimated 55 to 120,000 players tried
31:53
the game aided by a strong visibility on Steam the game has received most L positive reviews with players praising
32:00
its social group orientated gameplay and nostalgic return to Classic MMO RPG
32:05
mechanics however critiques include technical issues limited content and an early access state that feels closer to
32:12
an alpha build while many positive reviews Express optimism for the game's future they often acknowledge
32:18
significant flaws raising questions about the current state of the experience Pantheon rise of the Fallen
32:24
is a game I've wanted to love for years the concept of a heav group- based MMO RPG perfectly aligns with what I enjoy
32:31
most about the genre however after participating in testing phases and playing since its Early Access launch
32:38
I've been left disappointed by its barebone state while I appreciate the nostalgic MMO RPG feel and really enjoy
32:45
the skill-based progression system reminiscent of tibia Pantheon feels far from complete in my most recent
32:51
playthrough I started in the beginner cave while it provided an introduction to the mechanics and some early grinding
32:57
opportunities is it lacked narrative depth or Direction Escaping The Cave proved frustrating with no map or clear
33:04
guidance to navigate the exits pantheons pay to play model raises concern in its current state many core features are
33:10
either missing or non-functional and the overall lack of Polish makes it feel more like an alpha phase than an early
33:16
access release while some players may enjoy the grind and Adventure most modern MMO RPG fans will struggle with
33:23
it slow progression and limited content that being said Pantheon holds a strong stronger appeal for older players
33:30
nostalgic for everest-like experiences if you're looking for a group orientated adventure with slower progression and a
33:37
heavy focus on teamwork it might be worth a try though I'd recommend waiting for more updates before committing for
33:43
now it's a game you'll need to experience firsthand to decide if it is worth your time what were your favorite
33:49
MMO RPGs of 2024 and what upcoming games are you most excited to play in 2025 let
33:55
me know in the comments below I'd love to hear hear your thoughts and discuss the year ahead with you thank you for
34:01
joining me on this journey through the MMO RPG world of 2024 it's been an incredible year packed with surprises
34:08
challenges and Unforgettable Adventures reflecting on everything we've explored together I can honestly say it's been a
34:15
year to remember with some massive titles on the horizon 2025 promises to be another exciting chapter for MMO RPGs
34:22
and I can't wait to dive into it alongside all of you whether it's discovering new worlds or re visiting
34:28
old favorites the journey continues thank you once again for watching wishing you a wonderful Christmas an
34:34
amazing New Year and an absolutely fantastic 2025 take care and I'll see you in the next video bye-bye for now