RavenQuest Beginner Build – Easy Melee Build for New Players
Table of Contents
RavenQuest Beginner Build Information
As a new player in RavenQuest, you’re limited in skills, passives, and RavenCards, which can make the early stages challenging. This beginner-friendly build focuses on self-sustaining melee combat, excelling in single-target damage while offering solid AoE capabilities.
With this build, you’ll smoothly progress through quests, complete tasks, and tackle tougher enemies—whether you’re playing solo or with a group. I personally used this build to comfortably solo many of the early “Group Suggested” quests, such as Tuskan Trasher and The Ipsy Dipsy Spider, among others.
In this guide, we’ll explore a build that alternates between 4 archetypes. You can switch between a damage-focused or survival-oriented approach, depending on the situation and your playstyle needs.
RavenQuest Beginner Build Stats & Attributes
Primary Attributes
For this build, you’ll primarily focus on Might, with some investment in Dexterity later on. To start, allocate all your attribute points into Might until you have at least 100 points. Once you’ve reached that milestone, begin to place points into Dexterity for a more balanced build, aiming for an 80/20 split between Might and Dexterity. Vitality becomes important later in the game, especially when you start using higher-level gear, but it’s not a priority in the early stages.
- Might: Increases Weapon Power and Weapon Defense, significantly boosting your damage output.
- Dexterity: Enhances Haste, Spell Defense, and Weapon Defense. Dexterity is a great defensive tool, improving attack speed and reducing both the global cooldown and casting time.
- Vitality: Provides Max Health, Health Regeneration, and increases both Spell and Weapon Defense. Vitality becomes crucial for long-term survivability as you encounter tougher enemies.
Secondary Attributes
When optimising your gear, prioritise the following secondary stats: Precision, Impact, and Weapon Power. Depending on your gear availability, Weapon Defense is also valuable, especially for mitigating weapon damage.
- Precision: Improves your chance to land a critical hit.
- Impact: Increases the damage dealt by critical hits.
- Weapon Power: Enhances your overall damage output.
- Weapon Defense: Reduces the damage taken from most attacks, as the majority of incoming damage is based on weapon attacks. Some skills scale off this stat as well.
Consumables
Using the right consumables can greatly boost your performance in combat. Below are the essential consumables to keep on hand:
- Baked Goods: Boost your Attack Power with foods like Baked Potatoes in the early game. Upgrade to stronger food as you acquire or craft them.
- Drinks: Improve Mana and Health regeneration. Start with Vodka and transition to more potent drinks as they become available.
- Meals: Focus on meals that enhance Might, such as Mashed Potatoes, to further increase your Primary Attributes.
- Tonic: Crafted via the Alchemy profession. Start with Lesser Strengthening Tonic to boost your Might early on.
- Whetstones: Increase Attack Power by applying the best Whetstones available to both your sword and shield, maximising your damage potential.
- Health Potions: Crucial for survival, always use the highest-level health potions available to you.
RavenQuest Beginner Build Weapons & Gear
Weapons: Light Blade
For this build, the Light Blade is your primary weapon, though alternatives like the Bow or Greatsword can also be effective, depending on your preference.
- Light Blade: This is a two-handed weapon, but it attacks faster than most other two-handers. While its weapon skill isn’t always useful in PvE, as it removes movement-impairing effects like Slows, Stuns, and Snares, it can be invaluable against enemies that frequently use these effects. This skill shines particularly in PvP, where quick movement is essential.
- Bow: The Bow adds range to your build, offering versatility when needed. Its weapon skill boosts attack speed, making it a solid choice if you want to mix ranged attacks into your melee build.
- Greatsword: The Greatsword offers a strong weapon skill that increases your damage output but comes with a trade-off: you’ll take more damage as a result. It’s a high-risk, high-reward option for those who prefer to go all-in on offence.
Armor: Plate
For armor, Plate is the best choice, especially in PvE and during the early stages of progression. It offers excellent survivability, making it ideal for solo play or tough encounters. However, if you’re focusing on PvP, mixing in 2-4 pieces of Cloth armour for additional benefits can also be effective.
- Increased Health: Plate significantly boosts your health, enhancing survivability in intense battles.
- Healing Received: This increases the effectiveness of any healing you receive, allowing you to sustain longer during fights.
- Weapon Defense: Improves your ability to absorb physical damage, making it essential for tanking and damage mitigation.
Amulets, Rings & Trinket
You can acquire gear pieces like amulets, rings, and trinkets through quests or by purchasing them from the Rangers Company shop. As you progress, regularly upgrade these items by completing Rangers Tasks and Quests, which provide access to better gear.
- Early Gear Options:
- Copper Chain: Increases both Attack and Defense Power.
- Minor Ring of Might and Minor Ring of Dexterity: Boost core attributes Might and Dexterity.
- Pirate’s Hook: A solid early-game trinket, but a personal favourite is Ewin’s Lucky Charm, which has a small chance to grant you 100 silver when defeating enemies—a useful perk that activates frequently!
Priority: Focus on items that boost Might, Dexterity, and Vitality to strengthen your core attributes. Look for amulets and trinkets that increase both Attack Power and Defense Power to enhance your offensive and defensive capabilities.
Enchantments
Enchantments can be obtained by completing entries in your Journal (J). Once you’ve unlocked an entry, you can purchase the related enchantments for your gear. The first set of enchants becomes available at Harbor Island, where you must slay creatures to obtain the Lost Earring. This grants you access to the private lounge in Seabreeze, where more enchantments are available as you progress through the game.
- Gear Enchants: Focus on applying Might enchantments to maximise your damage output.
- Weapon Enchants: Prioritise Attack Power enchantments on your weapon to further increase your overall damage potential.
RavenQuest Beginner Archetypes
This build draws from three out of four Archetypes, allowing you to create one of three possible class combinations. Warfare serves as the core archetype, paired with Shadow, Archery, and Protection to form versatile builds depending on your preferred playstyle:
- Shadestriker: Combine Warfare, Shadow, and Archery.
- Dark Knight: Combine Warfare, Shadow, and Protection.
- Fighter: Combine Warfare, Archery, and Protection.
Warfare (Primary Archetype)
Warfare is your main archetype due to its powerful single-target and AoE damage capabilities. Additionally, it offers life leech and self-healing, which provide much-needed sustainability, especially in tough battles. Its versatility makes it the backbone of your build.
Shadow
Shadow brings high burst damage and useful crowd control to the table. It includes strong passive abilities that can further increase your damage output. Shadow is ideal for weaving in attacks that debilitate enemies while enhancing your overall combat potential.
Archery
Archery adds range and precision to your build. It’s particularly useful for engaging enemies at a distance while retaining powerful, impactful skills that complement your melee-focused playstyle. This archetype gives you flexibility and an edge in varied combat scenarios.
Protection
Protection is widely regarded as the “meta” archetype because of its extensive survival benefits. While not as crucial in the early game, Protection becomes essential as you progress to tougher regions like Sajecho. It offers a variety of defensive skills and passives that help mitigate damage and increase survivability in challenging encounters.
To get the most out of your build, you’ll want to level up all your archetypes, even the ones you’re not actively using. The higher your archetype levels, the more skill points and attribute points you’ll have to allocate to your main build. This provides more flexibility in customising your character and maximising your effectiveness in both PvE and PvP content.
RavenQuest Beginner Skills & Passives
In the early stages of RavenQuest, skill points are limited, so it’s essential to focus on high-impact skills with short cooldowns to maximise your efficiency in combat. Some skills that are useful early on may become less relevant later in the game, but they provide much-needed damage and utility during early progression.
Key Skill Selection Strategy
You can skip the first skill of all archetypes except for Warfare. For this build, we’ll be using Brutal Strike as our primary spammable ability. Since all spammable skills share the same cooldown, it’s best to choose the most effective one, and Brutal Strike stands out compared to options like Bash, Wind Arrow, or Quick Slash. Not only does it deal solid damage, but it also heals you regularly, making it an excellent survival tool—especially when paired with the right RavenCard.
Damage and Healing Synergy
This build focuses on dealing as much damage as possible while utilising the healing abilities from the Warfare archetype. As you level up, you’ll unlock more skills to enhance both your damage output and survivability.
When setting up your skill bar, organise your abilities in a way that allows for a seamless rotation. Arrange your skills by cooldown and separate single-target abilities from AoE (Area of Effect) skills. This way, you can easily adjust your rotation based on the situation, whether you’re focusing on a single enemy or handling multiple foes.
RavenQuest Beginner Ravencards
Warfare | Archery | Shadow | Protection |
---|---|---|---|
Brutal Strike: Troll Guillotine: Saltdust Executioner Shieldbreak: Skeleton Rotclub Feasting Strike: None Bladestorm: Troll Knight Earthquake: Dwarf Elementalist Fissure: Troll Titan |
Wind Arrow: None Viper Arrow: Giant Bee Concussive Shot: Dwarf Thunderer Precision Shot: Brotherhood Marksman Rain of Arrows: Ghaz Archer Dragons Arrow: Draconic Crusader |
Quick Slash: None Shadowstrike: Skeleton Haunt Venomous Weapons: Toadstool Warrior Crippling Dagger: Brotherhood Tracker Anti-Healing Venom: Vile Wurm Death Blossom: Widow Queen |
Bash: None Smiting Smash: Winterborn Guardian Shield Throw: Saurian Scaleshield Revenge: Pirate Freebooter Blessed Earth: Morningstar Judge Banner of Protection: Warhog / Either Unbreakable: Skeleton Pikeman |