Set bonus

2 items: Adds 129 Magicka Recovery.

3 items: Adds 1096 Maximum Magicka.

4 items: Adds 129 Magicka Recovery.

5 items: Grants 145 Magicka Recovery to you and up to 11 other group members within 28 meters of you.

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ESO Tank Set Of The Week – The Worm’s Raiment (11 Jan 2022 – Deadlands)

The Worm’s Raiment set is a popular set for Tanks in ESO.

The set bonuses include 2 items: Adds 129 Magicka Recovery. 3 items: Adds 1096 Maximum Magicka. 4 items: Adds 129 Magicka Recovery. 5 items: Grants 145 Magicka Recovery to you and up to 11 other group members within 28 meters of you.

This set is commonly known as Worm or Worm Cult. It can be identified very easily by the 3 floating blue orbs which surround the wearer.

Worm Cult is a Light Armor set. This means that it’s essential to use the Weapons and Jewellery and you need both front and back bar weapons because you want to have this active at all times so it has to be double barred. In some circumstances you might also want to have the Hands and Waist available to use in a 5 Heavy and 2 Light setup where you want to include a weapon set like the Master Weapons.

Worm can be found in the base game dungeon the Vaults of Madness.

Additional item drops include Named Ring & Neck from Ancient One boss and Named 1 Handed Weapons from Mad Architect boss. You also get a Shield for completing the dungeon quest. This just leaves you needing the Ice Staff.

This is a relatively easy set to farm since all of the pieces have multiple chances to drop since Weapons and Jewellery would typically only drop in the loot of the final dungeon boss and chests but the Jewellery and 1 Handed weapons drop named versions increasing the chance to get them – the only real grind is the Ice Staff but thanks to the curated loot system this will now be much less of a grind to obtain nowadays.

This set has been classified as a Tank set for quite a while, back when Alkosh was a staple set for Main Tanks, Worm was commonly used by Off Tanks. Back then it caused Reduce Magicka Cost of abilities but got switched to Magicka Recovery a while after. Once Alkosh became a set Tanks no longer need – Worm filled that gap as a standard Main Tank set.

With the Deadlands patch Worm was updated to become even more useful for Tanks with the removal of the Spell Damage and the inclusion of another line of Magicka Recovery – this set has become even better for Trial Tanking in ESO.

This set is only useful within a Magicka based group because it provides Magicka Recovery and won’t offer any benefits to Stamina damage dealers. The reason why this is so commonly used by Tanks is because its a 100% guaranteed buff with a 100% uptime and it requires no micromanagement. Sets like this are essential for newer Tanks because it can be difficult to manage buffs, debuffs and set uptimes alongside learning mechanics. This set is extremely valuable in any sort of beginner or progression group and is still even used by teams doing trifecta trials such as Godslayer.

The benefit of providing your group with Magicka Recovery is that it means over the duration of a trial boss fight, your group will need to perform less Heavy Attacks. Because of this your damage dealers will be able to continue their rotation for longer and be able to sustain doing that which means they are able to output an increased amount of DPS. So while Worm doesn’t provide a direct DPS increase, by providing sustain to the group it passively increased the groups DPS.

In recent updates we’ve had the Bahsei’s Mania set released which is a meta damage dealer set currently in the Deadlands patch. It Increases your damage done to non-player enemies by up to 15% based on your missing Magicka. One common misconception is that a lot of inexperienced Raid Leaders and lower tier groups believe that by using Worm Cult it will negatively impact the use of Bahsei, however in my experience doing trials recently that is not the case. Magicka Damage Dealers should precast skills prior to starting a fight to lower their Magicka. Once in combat, you shouldn’t be aiming to have absolutely no resources, you have to balance having low resources while still maintaining your rotation which is why Worm is still valuable since it means damage dealers can be on the borderline of both maximising their DPS with Bahsei along with still sustaining their rotation with as few Heavy Attacks as possible.

This set can also be seen as a set that is extremely useful to the person wearing it. The huge increase to Magicka Recovery is of great benefit to Tanks due to the fact that the majority of Tank skills are typically Magicka. Having good Magicka sustain usually means better resource management, better self healing and better buff and debuff uptimes for the group. Anytime you may require a “selfish” Tank set to assist you through hard content, Worm Cult fits that requirement for a Tank. In very intensive and high damage fights I find this set particularly useful so I can spam skills more frequently to survive and sustain. On a Dragonknight Tank for example, in the Bahsei Hardmode fight, I combined this set with Magicka Recovery jewellery to achieve an in-combat value of over 3k magicka recovery which allowed me to cast almost 300 Igneous Shield over the duration of the fight which helped me survive by shielding me for huge amounts of damage and also benefit from great sustain.

Overall Worm Cult is a great Tank set and a very good group buff set. It should be one of the first sets you farm as a new Tank because its so easy to use and so useful to you as a Tank. The majority of the set is easy to obtain and you’ll most likely be stuck hunting for the Ice Staff but you can use a Flame or Shock staff in the meantime you just have to take more care. Pick this up as soon as you can!

Pros

100% uptime

Extremely easy to use

Mostly easy to farm

A selfish Tank set that provides a useful group buff

The majority of groups use Magicka Damage Dealers meaning this set holds a lot of value

Cons

Only useful in Magicka groups

Not that great for Dungeons

Ice Staff can take a while to farm

Set Rating

Easy of use: 5/5

Ease to obtain: 2/5

Usefulness to the Tank: 5/5

Usefulness to the Group: 4/5

TOTAL: 4 out of 5

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