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Hello and welcome to playing every MMORPG ever, the series where we hop into the MMORPG time
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machine and embark on a journey through the rich history and evolution of these beloved games
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Despite my 25 years of experience in the genre, I've realised there are countless amazing titles
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that I've missed out on, so now I'm setting out to rediscover them, even if I'm three decades
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late to the party. So grab your gear and let's dive in. This week we're dusting off the ancient
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scrolls of MMORPG history with The Realm Online. Often hailed as one of the first publicly playable
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MMORPGs, The Realm is a true pioneer of the genre. Developed and published by Sierra Online
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it launched in December 1996, back when MMORPG wasn't even a term yet. They were known as
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graphical muds or multi-user dungeon games. Throughout its long lifespan, The Realm Online
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has changed hands between multiple publishers and even faced closure in June 2023. But fear not
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the game was given a second life by a new publisher, reopening with a free-to-play classic
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server where you might even be able to dust off your old login credentials. There's also a new
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paid server under regular development, promising to retain the original game's charm while introducing
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revolutionary updates and new features. Now let's talk about what makes The Realm stand out. First
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we have the beautiful hand-drawn 2D graphics which bring a nostalgic charm to the game. Back
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in its heyday, it featured a unique turn-based combat system that was particularly convenient
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for players dealing with dial-up internet connections, allowing for a more strategic
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gameplay. And yes, you can even engage in PvP combat, adding a thrilling competitive edge to
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the experience. In its prime, The Realm Online boasted tens of thousands of paid subscribers
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and was famous for hosting in-game events organized by voluntary staff. Players would
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participate in various activities to earn coppers, a special currency used to buy housing decorations
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Join me as we explore this iconic game that paved the way for MMORPGs as we know and love today
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I'll be playing on the classic server to experience the nostalgic feeling that The Realm players
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cherish and remember. Alright adventurers, let's dive into the heart of The Realm Online
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the gameplay. We'll start with the character creation process, a delightful journey that
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lets you sculpt your virtual alter ego with surprising depth. You can customize your
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character's appearance, slap on a personal title and weave a bio that gives life to your in-game
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persona. You also get to choose a race and class where there are multiple options to choose from
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plus decide if you're going to be a hero or a villain. Your choices will influence whether
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certain enemies will help you or harm you in the open world. One critical aspect of character
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creation is assigning your character's attributes. This part was a real frustration point for many
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players back in the day. There's no going back, no reset button, so if you don't get it right
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you could be at a disadvantage compared to other players. Without the aid of online guides
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figuring out the optimal setup was a real adventure and often by the time you did figure it
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out, it was too late to change it. But hey, at least you can show off your rare gear. Your
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character's appearance evolves with each new piece of equipment, making rare hats and sashes badges
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of honor for long-time players. As you step into the game, you're greeted with a brief introduction
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You read a tutorial book and you hand it to an NPC to get started. Quests are few and far between
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and while I managed to complete a couple of the quests that exist, the game isn't really about
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questing. Hilariously, most NPCs will turn you down if you offer help. Combat and leveling in the realm
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is an intriguing mix of turn-based strategy and build optimization. You have the option to charge
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or attack, though for solo players the difference might not seem immediately noticeable. When things
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get hairy, you can try to evade early in a fight, but once you're locked in, escaping becomes a real
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challenge. Items like food, drinks and potions and orbs can be lifesavers, offering various benefits
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such as healing or temporarily immobilizing your enemies. Spellcasting is a whole other level
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requiring you to invest in and learn the various magical arts. These spells can provide powerful
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effects including healing, buffs, area of effect damage and crowd control. Your character's build
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and gear play a crucial role in combat, with different items offering unique effects that
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can turn the tides of battle in your favor. The realm is essentially a world of interconnected
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boxes or cells. You can move north, south, east and west on the screen, unless blocked by walls
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or other objects. Reaching the edge of the screen takes you into the next cell. Towns might consist
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for example of 30 cells, each one housing a shop or a landmark. As an MMO you'll encounter other
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players moving between these boxes in the shared world environment. Teleporting between main towns
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is possible through an NPC who can also teleport you to your house or another player's house
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Exploring beyond town areas leads to various named regions, each suitable for a specific
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level range with appropriately powered enemies. Typically the further you venture from a town
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the more dangerous the foes you encounter, with chances of discovering secret areas and underground dungeons
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It didn't take long before it interacted with the community in the realm. The Ivory Moon Cafe is the
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go-to spot and I guarantee you if you log in right now, you'll find President in his usual seat
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surrounded by items left by players for new adventurers. The community is small with only 30
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to 40 players online during peak hours on the classic server, with even more on the new server
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as well, but they are incredibly friendly and welcoming. Everyone knows each other, forming a
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tight-knit community that feels rare compared to modern MMOs. A special shout out to Black Wiz
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who was my guiding light throughout my journey in the realm. They helped me with gear, build tips
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hunting areas and gear enchantments, and it's not just me that they help. Any new face is welcomed
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with open arms, making this community truly special. It brings back fond memories of the early
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days in Tibia where I'd spend hours just standing around chatting and making friends. The main game
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mechanic of the realm online is leveling and progressing your character. On the classic server
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I played on, the max level is 1000, although on the newer updated server it's capped at just 100
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To level up, you need to defeat enemies and earn experience points. Each time you level up, your
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health increases and you earn build points, which are essential for improving your skills. Skills can
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be enhanced by looting skill books or purchasing them from skill book shops. Be cautious about
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spending your build points, as I'm pretty sure there's no way to reclaim them once used. I focused
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on increasing my mace to level 4, then boosting my crit to level 5, before maxing out mace at level 5
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Afterwards I moved on to Thalmaturge to start learning support spells. You need to increase
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your skill within a magic type and then learn each individual spell, and let me tell you it's
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well worth investing the build points into sorcery for the go-home spell. One of the quirkiest parts
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about leveling is that it's faster if you multi-box. This involves opening a second client with another
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account and character, then grouping them together. Have the second character follow your main
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character and you'll gain a lot more experience. At higher levels it becomes especially beneficial
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For example, pairing a warrior with a wizard allows a warrior to charge in and pummel enemies
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while the wizard sits back casting spells to immobilize or heal. I was skeptical at first
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but I eventually caved and did it to push to level 100 and beyond. You have to be careful when
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hunting. At level 66 I found myself battling bounty hunters and accidentally engaged one
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while wearing a zerker helmet. This helmet makes you rush and smash enemies before they can react
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which is great when pulverizing foes. Not so great when you accidentally attack a bounty hunter
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with a pet snake. They killed me and stole my prized mace, leaving me unable to continue until
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I acquired another weapon. It's hard to know when enemies are grouped together, try to avoid fighting
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these as much as possible. The realm also features player housing, which is quite impressive given its
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age. Players can sometimes visit your house and throw items onto your lawn. I once had someone
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deliver a new mace after mine was stolen by that damn snake. And back in the day, players could use
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invisibility to sneak into your house while the front door was open and wait for you to unlock
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your chest, which serves as your bank. If you accidentally left your doors or boxes unlocked
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people could walk in and steal from you, hence the addition of the evict button. It's not just
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housing that's instanced in the realm, as you wander around you'll occasionally stumble upon
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different dungeons. These are group-based instances where you can team up with other players
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Some dungeons require level 1000 and a group of six people to tackle, providing truly challenging
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end-game content. Completing dungeons and defeating enemies in various areas can yield new gear and
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rare items, crucial for strengthening your character. However, I did find it concerning that the main
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end-game content is often completed solo by one person, multiboxing six different characters due
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to the lack of trust over loot. Killing enemies provides a shared loot pool that anybody can pick
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up. To survive in the realm, you'll need to regularly eat and drink. If you don't, you'll
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eventually perish, adding a survival element to the game as well. There are spells and items to
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prevent hunger and thirst, which I assume is how the president chap we mentioned earlier manages
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to stay online 24-7. The economy in the game seems almost non-existent. Players typically give items
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to each other, which is possible by dragging items onto someone after they have wrote the
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command forward slash give. But there's no formal trading system or marketplace. In the past, players
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use middlemen to facilitate trades. While the economy is lacking, making money isn't difficult
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NPCs buy everything you can pick up, so it's easy to sell items to them. It's always nice to pay it
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forward. Players are happy to help and provide items, so when you no longer need gear, leaving
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it for the next new player is a kind gesture. The realm is such an easy and casual game to pick up
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and play in 2024, largely due to the availability of the best builds, gear and information, as well
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as the helpful community. While much of the game feels simple, there are intricate layers of
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complexity beneath the surface. From learning weaponsmithing and enchanting gear, to mastering
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complex builds, stats and combat strategies, the realm offers depth and detail that can mean the
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difference between life and death later in the game. Before diving into the realm online, I
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expected to play for just a couple of hours and be done with it, assuming there wouldn't be any online
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players. To my surprise, there was an active chat with players discussing the game, builds, information
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and where to find shops and craft gear. I was genuinely surprised to see such activity. While
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the community isn't large, it's incredibly welcoming and comfortable to join, which is a big factor in
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the enjoyment of the game. Reflecting on this game now has opened my eyes to the level of tech
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available in the late 90s. Seeing features like instanced dungeons and player housing were the two
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biggest surprises. I did not expect a game created so long ago to have the technical capabilities or
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the connection speed and infrastructure to perform these kind of tasks. The game runs smoothly with
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no lag, which is also fairly impressive. What's really cool is seeing how many elements in this
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MMORPG have become fundamental parts of virtually every game released since then. The only
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disappointment with the realm online is that it hasn't been fully maintained. Although it might
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mostly appeal to an older nostalgic audience, it deserves more love and attention due to its place
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in MMORPG history. When it comes to graphics and sound, the realm online is definitely showing its
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age. However, the fact that all content is hand-drawn is impressive in its own right. The
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sounds become somewhat a little bit annoying after a while, but the dynamic soundscapes that
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change as you move through different areas and biomes does add a nice touch. The world building
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showcases diverse landscapes including forests, deserts, towns and dungeons. Each region is
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designed to offer unique challenges and experiences suited to specific character levels, which adds
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depth to exploration. The game's mechanics are generally straightforward, but things become
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much more detailed and strategic as you progress onto harder content and face more difficult
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enemies. The controls are simple, involving mostly point and click movements, and most actions require
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you to click an on-screen prompt. For new players, the game is easy to pick up, thanks in large part
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to its helpful and friendly community. Regarding the story and lore, the realm doesn't have an
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overly detailed narrative. Instead, you find numerous books and NPC dialogues that provide
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insight into the world. You can ask NPCs what they think of the town that they're in, or inquire
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about rumours, but these interactions remain largely static. The game is set in a mythical
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world filled with magic, mythical creatures and medieval elements. Its lore is built around classic
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fantasy tropes, where your main quest is to defeat monsters, align as good or evil and discover
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treasures. As one of the earliest MMORPGs, the game has a historical significance in the development
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of online multiplayer games. Its lore is less about specific narrative and more about its place
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in the evolution of online gaming. Much of the game's culture is shaped by its players
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who form a close-knit community. The social aspect is a core part of the game, with players
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often engaging in cooperative activities, chatting and helping each other. Joining in on a couple of
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instant dungeons was a fantastic experience for me, showcasing how combat functions differently
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within a six-person group environment. Due to its history and unique features, the realm was a trend
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setter for the entire MMORPG genre, pioneering many elements that became staples in later MMOs
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The game's innovation, ability to build lifelong memories and continued operation today must be
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considered. My rating for this game is a 67 out of 100 on my MMORPG rating scale. This scale considers
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10 key factors, but also accounts for when the game was created, benchmarking it as I would have
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if I'd played it in the 90s, rather than comparing it to modern MMOs. At its core, the realm online
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has an undeniable charm that makes it a genuinely enjoyable experience. Improving your gear, leveling
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up, gaining build points to enhance your skills, exploring new zones, defeating new enemies and
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tackling more challenging content and dungeons, all contribute to a progressive gameplay loop
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that feels rewarding. You're constantly growing and improving, complemented by a community that
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genuinely loves and cares for the game. The realm wouldn't be the same without its players and the
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memories that they bring. This is a game that I genuinely see myself continuing to play in the
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future. After grinding level 200, I'm just 20% of the way to max level. While the game may appear
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visibly dated and simple on the surface, it's much more complex and detailed behind the scenes than
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it initially seems. With nearly three decades of existence, most of what needs to be known in the
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realm is already known, and the community is more than happy to share their knowledge to help you
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progress more efficiently. If you love MMORPGs and want to experience the nostalgia and community
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dynamic that you simply don't find in modern day MMORPGs and see where it all began, I highly
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recommend picking up and playing the realm online. This game is iconic and a real piece of MMORPG
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genre history, and it's still pretty fun to play even in 2024. I would love to hear your memories
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of the realm online and for those who have never played it, what are your thoughts on this
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innovative piece of MMORPG history? If you enjoyed the video, don't forget to like and for more MMORPG
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content, subscribe and follow TCL and the Tank Club. We'll be back next week with another nostalgic
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trip through MMORPG history. Thanks for watching and bye bye for now