OSRS Tank

2026 OSRS Defence Pure Guide

A complete Old School RuneScape Defence Pure guide covering everything you need to know about building a 99 Defence account. This page breaks down Defence-only training mechanics, optimal XP methods, best-in-slot gear progression, F2P and members strategies, questing considerations, and the unique strengths and limitations of Defence Pures in both PvM and PvP.

Table of Contents

OSRS Defence Pure Guide (1–99 Defence)

OSRS Group
If you’re looking to build a 99 Defence Pure in Old School RuneScape, you’re not alone, but you are in a very small minority of players. Defence pures are one of the least documented account builds in OSRS, often misunderstood, frequently confused with 1 Defence pures, and surrounded by outdated or flat-out incorrect information. This guide brings together everything currently known about Defence Pures in 2026, including real training mechanics, gear optimisation, XP efficiency, questing limitations, and both F2P and Members strategies. Whether you’re building one as a long-term vanity account, a PvP experiment, or a mechanical challenge, this page is designed to give you accurate, modern information in one place.

What is a Defence Pure in Old School Runescape

A Defence Pure is an Old School RuneScape account that trains Defence as its primary (or only) combat skill, while intentionally keeping Attack, Strength, Ranged, Magic, and Prayer at level 1.

This is often confused with a 1 Defence Pure, which does the opposite, maximising offensive stats while keeping Defence at level 1 to maintain a low combat level. A Defence Pure instead stacks Defence while remaining extremely low combat overall.

There are two main variants of Defence Pures:

  • Defence + Hitpoints Pure (Most Common):
    Defence is trained normally and Hitpoints rises naturally through combat and training.
  • 10 Hitpoints Defence Pure (Extreme Variant):
    Defence is trained while intentionally avoiding Hitpoints XP wherever possible. This version is significantly harder, slower, and more restrictive.

Both builds rely heavily on understanding OSRS combat mechanics rather than raw damage output.

Why Play a Defence Pure?

From a practical standpoint, a Defence Pure has limited traditional use in PvE. You won’t be speed-killing bosses, farming Slayer, or competing for efficiency records. That said, the build has several unique appeals:

Low Combat Level, High Survivability

With 99 Defence and minimal offensive stats, your combat level remains extremely low. This allows you to fight players in PvP brackets who simply aren’t designed to hit through high Defence values.

PvP Niche Utility

While your DPS is extremely low, your damage taken is also extremely low when fighting similarly levelled accounts. In certain PvP scenarios, this makes Defence Pures frustratingly difficult to kill.

Mechanical Challenge & Vanity

For many players, the appeal is the challenge itself. OSRS wasn’t designed around Defence-only progression, and making it work requires planning, restraint, and deep system knowledge.

Tank-Focused Identity

For tank-oriented players (especially MMO veterans), Defence Pures represent the purest expression of mitigation-first gameplay in OSRS.

OSRS Tank

Defence Levelling Mechanics (Important)

Understanding OSRS combat mechanics is critical for Defence Pures.

You Only Gain Defence XP by Dealing Damage

  • Blocking attacks does NOT grant Defence XP
  • You must successfully hit an enemy for at least 1 damage
  • Hits of 0 generate no experience

This means Defence training is actually a damage-optimisation puzzle, despite the account having no Strength levels.

  • Accuracy matters
  • Max hit matters
  • Attack speed matters

Combat Style Matters

To train Defence without ruining the account, you must use a weapon that allows a Defensive or Block combat style which grants Defence (and sometimes Hitpoints) XP only.

A classic example is the Goblin Paint Cannon set to Block.

Top Tip: Always double-check your combat style after logging in or changing gear. One misclick can permanently ruin a Defence Pure.

Strength Without Training Strength

Even though a Defence Pure never trains Strength, Strength bonus from gear is still critical for efficient Defence training.

Your max hit directly determines how often you deal damage, and Defence XP is only awarded when damage is dealt. A low max hit results in frequent 0s, which dramatically slows XP rates. Small increases in max hit have a disproportionate impact on both accuracy and experience gained.

For this reason, Strength bonus is more important than raw Attack bonus on a Defence Pure. Faster weapons further improve XP/hour by increasing the number of hit attempts, giving you more chances to land damage. The goal isn’t burst damage — it’s low damage, high consistency.

Most efficient Defence Pures aim to reach around 43+ effective Strength to reliably hit 2s, and 51+ effective Strength to begin hitting 3s, achieved purely through equipment bonuses and potions rather than training the Strength skill itself.

How Defence XP Scaling Actually Works

Defence XP scaling is a highly misunderstood mechanics when training a Defence Pure, yet it’s the key reason gear progression matters so much.

Increasing your max hit from 1 to 2 is a massive DPS and XP increase, while moving from 2 to 3 is comparable to gaining roughly +100 Attack bonus in terms of overall effectiveness. Faster weapons further smooth XP/hour by rolling damage more frequently.

Each successful hit also scales XP directly. Hitting a 1 grants 4 Defence XP, while hitting a 2 grants 8 Defence XP. This means increasing your max hit not only reduces the number of 0s, but also multiplies the XP gained per successful attack.

This combination of higher damage consistency and increased XP per hit is what makes even small Strength increases incredibly valuable for Defence Pures.

Gear Philosophy for Defence Pures

Core Priority Order

Max Hit > Attack Speed > Accuracy

  • Max hit reduces 0-damage rolls
  • Faster weapons increase XP/hour
  • Accuracy helps land consistent 1–3 damage hits

For a Defence Pure, gear selection is not about defence stats alone.

What Actually Matters

  • Strength bonus (primary)
  • Weapon speed
  • No Attack or Strength requirements
  • Defence-based or requirement-free equipment

Defensive stats are helpful, but they are secondary to improving hit consistency.

Potions

When available, boosts dramatically improve XP rates:

These allow temporary Strength increases without training the skill.

Defence Pure Training Locations

Your training spots should prioritise:

  • Low Defence enemies
  • High or infinite HP
  • Safe or semi-AFK setups where possible

Free

  • Chickens – Level 1 Good starter location
  • Cows – Levels 5+ Good for making gold while training by selling Cowhide on the Grand Exchange
  • Monks – Level 10+ Good semi-AFK location, these enemies self heal and can take a while to kill as a free player.
  • Seagulls – Low defence targets, more XP than Monks but you have to play actively.
  • Draynor Jail Guards – 

Member

These creature locations usually require certain quest completion to travel to the area they are located in.

Training Gear for Defence Pures

Defence Pure Combat Gear

OSRS Defence Pure Gear List

  • Black gloves – (No Requirements) +5 STR, +5 Stab/Slash/Crush
  • Combat bracelet – (No Requirements) +6 STR, +7 Stab/Slash/Crush
  • Regen bracelet – (No Requirements) +7 STR, +8 Stab/Slash/Crush, 2x HP Regen

Free-to-Play Defence Pures

Free-to-play Defence Pures operate under heavy limitations in Old School RuneScape, with very few Strength-boosting items, limited weapon choices, and significantly slower XP rates compared to members. The core of any F2P Defence Pure setup is the Goblin paint cannon, purchased from Diango’s Toy Store in Draynor Village, which should always be set to the block combat style to ensure only Defence and Hitpoints experience is gained. Its fast attack speed and consistent crush hits make it one of the best Defence-only weapons available to free players. Gear optimisation in F2P is minimal, so the focus is simply on wearing the highest Defence armour you can access at your level, progressing through Bronze, Iron, Steel, Mithril, Adamant, and Rune armour as your Defence increases. Decorative boots (gold) from Castle Wars are the only notable Strength-boosting boots available in F2P, while gloves, capes, and rings offer no meaningful combat bonuses. Amulets are the one real choice point: while the Amulet of strength provides raw max hit, testing shows the Amulet of accuracy often results in higher overall DPS by reducing zero-damage hits. With these limitations in mind, most F2P Defence Pures simply train at the Monks of Edgeville, allowing slow but consistent semi-AFK Defence progression all the way from early levels to 99.

OSRS F2P Defence Pure

Safe Quests

Below is a curated list of quests that can be safely completed on a Defence Pure without gaining any experience in Attack, Strength, Ranged, Magic, or Prayer. These quests either provide no combat experience at all, or allow completion methods that avoid unwanted XP entirely.

Just as importantly, none of the quests listed require prerequisites that would force additional combat training, making them fully compatible with a Defence-only account from level 1 onward. Completing these quests is a great way to unlock early quality-of-life features, access useful areas, and gain quest points without compromising the purity of the build.

Credit: Quest list originally compiled by Skia and verified against in-game experience rewards.

Things To Avoid Unwanted XP

There are certain things in OSRS than can give you unwanted XP that can destroy your Defence Pure account – take a look through these to make sure you avoid them.

Quests

NPCs & Objects

  • Attacking an Attack Dummy will ALWAYS grant Attack XP
  • Talking to the Information Clerk at Varrock museum when you have over 150 kudos will reward 4k Prayer XP
  • Sacrificing a Birds Egg in the Woodcutting Guild gives 100 Prayer XP
  • Recharging the Kharedst’s memoirs grants 10 Magic XP per charge
  • Creating a Saturated heart grants 500 Magic XP

Mini Games & Events

  • Opening Sarcophaguses in Pyramid Plunder gives Strength XP
  • In Guardians of the Rift, Abyssal ashes can be rewarded from the Rewards Guardian, these give 85 Prayer XP if left clicked.
  • Rogue Trader minigame grants Strength and Agility XP if you choose the Force option when prompted
  • Evil Bob event sometimes grants Magic XP at Magic level 51+
  • Puro Puro can grant Strength XP for pushing through the Wheat only if you enable it by speak to Elnock Inquisitor
  • Gnome Ball activity grants Ranged XP
  • Barbarian Outpost Agility Course – Grants Strength XP for course completion

Weapons

  • Make sure to switch back to defence stance after any combat minigames.
  • Mud pie once thrown will make you unarmed
  • Butterfly net only has shared XP

Player Owned Housing

  • Forcing a lock in the PoH trapdoor/cage grants 20 Strength XP
  • In the PoH Games room, the three Ranging games award Ranged XP
  • Mounting stuffed heads at the Head trophy space in your house requires you to DECLINE gaining combat experience

Research & Credits
This guide was compiled through extensive research across community discussions, including Reddit threads, OSRS Discord conversations, and shared resources from the OSRS Defence Discord. Information has been verified through in-game testing where possible and consolidated into a single up-to-date reference for Defence Pure players.

TC Lee
TC Lee is an experienced MMORPG content creator with over 20 years in the gaming industry. Specializing in tanking, guides, builds, and assisting beginners, TC Lee is dedicated to helping players improve their game and enjoy the best MMORPG experience.
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