Tarisland Paladin Tank Build
In this build and guide, we’ll cover everything you need to know about the Paladin Tank in Tarisland. We’ll delve into how to set up and optimize this class, providing detailed information on stats, gems, talents, inscribe nodes, and more. Whether you’re new to the game or looking to refine your Paladin Tank build, this guide has got you covered.
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Table of Contents
Skills
Rotation
Holy Fire → Flying Shield → Holy Shield Throw → Holy Hammer
Save Holy Regen & Ardent Guardian to deal with mechanics.
Holy Hammer
Attack a target with the Divine Hammer to deal Physical DMG equal to 76% of your ATK+140, and increase your Glancing Chance by 4% for the next 13sec.
Holy Hammer deals 15% more base DMG and grants 7.5% higher glancing chance.
Holy Shield Bash
Use a shield to strike a target and enemies within 4m of the target, dealing Physical DMG equal to 25% of your ATK+63, and boosting your Physical DEF by 5%+14 for the next 56sec.
Casting Holy Shield Bash gives you 9 Aegis Energy. If at least 3 targets are hit, it also grants 3 more Aegis Energy.
The additional effects if Holy Shield Bash last 2sec longer. While active, you take 4% less DMG.
Flying Shield
Throw an Enchanted Aegis at the target, dealing Physical DMG equal to 194% of your ATK+357.
If the skill hits a target, you will be granted a Shield that absorbs DMG equal to 12% of your max HP+3360.
Flying Shield deals 15% more base DMG and its Shield absorbs 45% more DMG.
Holy Fire
Be surrounded by Divine Energy to deal Magic DMG equal to 4% of your ATK+60 per sec for 112sec to enemies 6m of you.
Holy Regen
Guide Divine Power to recover 19% of your max HP+4928.
This skill can’t deal Crit. hit or count as Combo.
Holy Regen heals 20% more, and its base cooldown is reduced by 20sec.
Ardent Guardian
Divine Power protects you in the next 12sec, reducing the DMG taken by 20% and increasing Physical DEF by 910.
Stats
Focus on the following key stats to optimize your tank build:
- Resilience: Makes you immune to critical hits, varies by boss. Adjust using gauntlets, leather gauntlets, accessories, and blue and colorful gems.
- Stamina: Increases HP and Health Recovery, essential for tanking. Stack as high as possible.
- Focus: Boosts armor rate, reducing incoming damage. Crucial for minimizing damage taken.
- Glancing: Increases the chance to reduce incoming damage by 25%. Soft capped at 42%, easily achievable with gear, attributes, and gems, especially from Elite Raids set gear. The Glancing Effect can be further enhanced via Inscribe Nodes to provide more than the 25% damage reduction.
- Cooldown Rate: Reduces global cooldowns, skill cooldowns, and increases cast speed. Prioritize for faster skill execution.
- Omni: Reduces damage and grants damage immunity. Effective once it exceeds 1855. Initially, focus on other stats and build Omni later to maintain balanced overall stat levels.
Gear
For optimal performance, aim to equip the Guard set gear combined with the Sturdy set gear and the unique Badge. These items are obtained from Elite Raids or Arcane Realm Weekly Rewards. By using set gear, you’ll gain a range of additional stats and unique benefits that complement your aptitudes and attributes.
Make sure to:
- Fill all gem slots on your gear to maximize stats.
- Empower each piece to enhance its effectiveness.
- Use the Tempering system to transfer favourable aptitudes and stats from non-set gear onto your set gear.
- Combine 8 pieces of set gear from raids with 2 set pieces from the Arcane Realm weekly rewards and a unique Badge from Forest Gemini Elite.
- Utilize colourful gems in Red Gem slots to maximize tankiness.
Piece | Set Gear | Enchanted Attribute | Gem / Empower |
---|---|---|---|
Helmet | Synthesis Doctor Elite | Stamina & Cooldown/Omni | Empower – Stamina |
Shoulder Guards | Forest Gemini Elite | Glancing/Focus & Stamina | Empower – Strength |
Armor | Ancient Tree Elite | Glancing/Focus & Stamina | Empower – Stamina |
Belt | Archdruid Elite | Glancing/Focus & Stamina | Blue Gems – Stamina/Resilience |
Greaves | Ancient Tree Elite | Glancing/Focus & Stamina | Empower – Stamina |
Boots | Synthesis Doctor Elite | Stamina & Cooldown/Omni | Empower – Strength |
Ring | Synthesis Doctor Elite / Arcane Realm Weekly Chest | Stamina & Cooldown/Omni | Red Gems – Strength |
Necklace | Ancient Tree Elite / Arcane Realm Weekly Chest | Glancing/Focus & Stamina | Red Gems – Strength |
Badge | Forest Gemini Elite → Archdruid Elite | Glancing/Focus & Stamina | N/A |
Cape | Forest Gemini Elite | Glancing/Focus & Stamina | Blue Gems – Stamina/Resilience |
Gauntlets | Merfolk Raid Elite | Strength & Resilience | Blue Gems – Stamina/Resilience |
Leather Gauntlets | Merfolk Raid Elite | Stamina & Resilience | Empower – Strength |
Accessories | Merfolk Raid Elite / Arcane Realm Weekly Chest | Stamina & Resilience | Red Gems – Strength |
Combat Axe | Shadow Witch Raid → Archdruid Elite | Glancing & Strength | Yellow Gems – Glancing Empower – Focus |
Special Aptitude
Special Aptitude
Aim to have a Special Aptitude on all gear pieces. The most beneficial aptitudes enhance your short cooldown skills. For a Paladin prioritize aptitudes that boost Holy Hammer, Holy Shield Bash, and Flying Shield, as these skills are frequently used.
Special Aptitudes provide varying benefits depending on the gear piece they are on, allowing you to utilize one of each aptitude across your gear. They also stack, so you can use multiple of the same aptitude for added effect.
All Special Aptitudes offer some benefit, except for Holy Sword. Avoid using this aptitude, as you won’t be utilizing that skill.
When you see the Special Aptitude mention “Echo of Destiny,” it refers to the Fatuina Echo, which is triggered via your Inscribe Stone system. Check the starting node for more information.
Talents
- Divine Body (3/3)
- Mental Focus (3/3)
- Holy Hammer+ (3/3)
- Returning Shield (3/3)
- Holy Shield Bash (1/1)
- Thermal Recovery (3/3)
- Fast Recharge (3/3)
- Flying Shield+(3/3)
- Guardian Shield (2/2)
- Holy Regen+(2/2)
- Aegis+(3/3)
- Heart of Fire (3/3)
Inscribe Stone
Ultimates
- Guardian Order – Single target taunt skill, good for grabbing bosses at the start of a fight.
- Challenge Guardian – AoE taunt skill, good for AoE aggro in harder content but worth dropping if you need a different Ultimate in dungeons.
- Punishment – Interrupts enemies, mostly needed for specific boss fights where a boss has an interruptible mechanic.
- Breakout – Although not exactly useful for Tanking, it helps you to stay ahead of your group which is idea for clumping during add pulls.
Consumables
- Potions – Always have the highest level potions you can use available to top up your health after a big hit from a boss
- Burst Potions – Use the Shield burst potions to increase Glancing and Physical DEF
- Fish – Fish gained by fishing offer increased stats or other benefits such as life leach and damage shield. Use these before starting a raid as the effect usually have a long duration.
- Food – Food obtained from the Food Festival provides some strong buffs
- Sea Food Flavoured Beef Soup: +Glancing
- Fish Stew with Eggs: +Defence
- Sour Wild Wolf Soup: +HP
- Premium Stew: Group Buff +Glancing, Defence & HP