Templar Tank Skill Bar Overview
Templar tank skill bars are shaped primarily by what the class does not provide natively. Compared to other tank classes, Templars lack strong named group buffs, reliable pulls, immobilisation, and unique debuffs that directly benefit group damage or survivability. This has historically placed Templar tanks among the weakest options in group content.
Another long-standing limitation of Templar tanking has been the lack of a strong max-health-scaling self-heal. Most Templar healing scales from Max Magicka and is designed for healers, making those tools inefficient when slotted on a tank. As a result, Templar tank bars have often struggled to balance survivability, utility, and bar space.
Despite these limitations, Templar tank bars are not built around damage mitigation alone. Instead, they focus on supportive healing, cleansing, and ultimate generation, which defines how the class functions in group content when properly supported by subclassing and scribing.
These constraints set the foundation for how Templar tank skill bars are constructed, prioritising external tools to fill gaps while leveraging the few areas where the class still offers meaningful group support.
How to Use This Page
- Use this page as a reference alongside the Templar tank build.
- Adjust skill bars based on content type, group composition, and your experience as a tank.
How Templar Tank Skill Bars Are Built
Templar tank skill bars are built around compensating for missing control and buffs while maintaining enough survivability to function reliably in group content. Unlike other tank classes, Templars cannot rely on their class kit to cover pulls, immobilisation, or group debuff requirements.
In almost all setups, a Templar tank bar will include:
- A reliable taunt
- A source of Major Resolve
- External crowd control or immobilisation
- A pull or add control tool
- Elemental Blockade for Crusher uptime
- One or more group-support or sustain-focused skills
Everything beyond this core is situational.
Because Templars lack strong native mitigation tools, bar efficiency is critical. Attempting to stack multiple healing skills often leads to poor scaling and wasted slots. Instead, Templar tank bars favour clean utility coverage, relying on subclassing and scribing to supply control and survivability more efficiently.
Templar Tank Skill Bars
The following Templar tank skill bars cover common dungeon, main tank, and off tank setups. These bars are designed to be adaptable, with notes and swaps explained throughout this page.
Subclassing Choices
Restoring Light
Winters Embrace
Soldier of Apocrypha
Templar Skills
Templar Passives
- Aedric Spear: Spear Wall, Balanced Warrior.
- Dawn’s Wrath: Enduring Rays, Prism, Illuminate, Restoring Spirit.
- Restoring Light: Mending, Sacred Ground, Light Weaver.
- One Hand and Shield: Fortress, Sword and Board, Deadly Bash, Deflect Bolts, Battlefield Mobility
- Destruction Staff: Elemental Force, Ancient Knowledge, Destruction Expert
- Light Armor: Light Armor Bonuses, Light Armor Penalties
Grace, Evocation, Spell Warding - Medium Armor: Medium Armor Bonuses
Dexterity, Wind Walker, Athletics - Heavy Armor: Heavy Armor Bonuses, Heavy Armor Penalties
Resolve, Constitution, Juggernaut, Revitalize, Rapid Mending - Fighters Guild: Intimidating Presence
- Mages Guild: Mage Adept, Everlasting Magic, Magicka Controller
- Undaunted: Banish the Wicked, Undaunted Mettle
- Support: Magicka Aid
- Racial: All
- Alchemy: Medicinal Use
Subclassing
- Arcanist Solider of Apocrypha: Aegis of the Unseen, Wellspring of the Abyss, Circumvented Fate, Implacable Outcome
- Dragonknight Ardent Flame: Combustion, Warmth, Searing Heat, World in Ruin
- Dragonknight Earthen Heart: Eternal Mountain, Battle Roar, Mountain’s Blessing, Helping Hands
- Warden Winter’s Embrace: Glacial Presence, Frozen Armor, Icy Aura, Piercing Cold
- Nightblade Siphoning: Catalyst, Magicka Flood, Soul Siphoner, Transfer
- Sorcerer Daedric Summoning: Rebate, Power Stone, Daedric Protection, Expert Summoner
Skill Information
Below is a reference breakdown of commonly used Templar tank skills. You don’t need every skill listed here on your bar at once, use this section to understand what each option provides and when it becomes useful.
- Goading Throw – Ranged taunt that also heals you and applies Major Maim, reducing enemy damage.
- Extended Ritual – Heals you and allies over time, cleanses negative effects, and provides a Purify synergy for the group, grants Minor Mending through passives, and triggers a passive that generates Ultimate for group members.
- Warding Burst – Group damage shield that also grants Minor Courage and contributes to ultimate generation.
- Polar Wind – Strong burst heal with a self HoT that also heals an ally.
- Trample – Grants Major Heroism and applies multiple damage status effects, turning the Dragonknight into an ultimate engine when paired with Saxhleel Champion.
- Gibbering Shelter – Emergency defensive ultimate that provides strong mitigation, group shielding, and passive resource recovery.
- Leashing Soul – Pulls enemies together, restores Magicka and Stamina, and applies Major Cowardice to reduce incoming damage.
- Elemental Susceptibility – Free Major Breach with constant Burning, Chilled, and Concussion procs, enabling Minor Maim, Minor Brittle, Minor Vulnerability, Off Balance, and Minor Breach (with Blockade), while triggering Dragonknight sustain through Burning.
- Elemental Blockade – Maintains continuous infused Crusher enchant uptime, applies Minor Breach to Chilled enemies, and provides a projectile damage shield for the group.
- Expansive Frost Cloak – Grants Major Resolve to the entire group.
- Runeguard of Still Waters – Passive safety tool that grants Minor Resolve and Minor Protection, immobilises nearby enemies, and triggers a heal when under 50% Health.
- Replenishing Barrier – Provides a large group and self damage shield, restores Magicka, triggers Major Force when paired with Saxhleel Champion, and grants 10% increased Magicka Recovery from the Magicka Aid passive.
Add Pull Skills
- Inner Rage – Ranged taunt that provides a strong group synergy, dealing Flame damage over time to the taunted enemy and additional AoE Flame damage to nearby enemies.
- Razor Caltrops – Applies AoE Major Breach to all enemies in large pulls and snares them.
- Power Slam – Used to proc Void Bash, pulling all enemies together in one cast while applying Major Maim to reduce incoming damage.
- Pulsar – Applies AoE Minor Mangle and, when used with a Charged Ice Staff, guarantees AoE Chilled, enabling Minor Maim, Minor Brittle, Minor Breach (with Blockade), and granting Minor Protection to the group.
Templar Skills (No Subclassing)
- Temporal Guard – Slotted on the front bar to gain Minor Protection, reducing damage taken, and provides a damage shield through passives.
- Living Dark – Applies to self that heals you whenever you take direct damage and snares the attacking enemy. Also triggers passives that generate Ultimate and grant Minor Sorcery to the group.
- Repentance – Consumes nearby corpses to heal you and allies, restores Stamina to you, and grants Minor Fortitude, Minor Endurance, and Minor Intellect to the group.
- Restoring Focus – Grants Major Resolve, provides healing that is increased while standing in the rune and restores Stamina
Templar Subclassing and Scribing
Subclassing is the primary system that allows Templar tank skill bars to function in modern content. It provides access to reliable pulls, immobilisation, and survivability tools that the Templar base kit lacks, dramatically improving bar stability and encounter control.
Scribing further reinforces this by allowing defensive effects, control, and sustain to be condensed into fewer skills. This reduces the need to rely on inefficient class-based healing options that do not scale well for tanks.
Where Templars still offer unique value is through Extended Ritual. This skill provides steady healing, a powerful cleanse synergy for the group, and interacts with Templar passives to generate ultimate for allies while increasing the effectiveness of the heal itself. In content where cleanses and group sustain matter, this remains the defining reason to consider a Templar tank.
Overall, subclassing and scribing do not make Templars competitive through raw power, they make the class playable and focused. Modern Templar tank skill bars succeed when built around external control, efficient utility, and selective use of class support tools rather than attempting to replicate the strengths of other tank classes.
Useful Templar Tank Resources
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