Firesong DLC

Update 36 – Firesong – How Will It Affect Tanks?

Firesong is the final DLC of 2022 and will release on 1st November for PC/Mac/Stadia and 15th November for Xbox and Playstation.

It’s been a busy and sometimes chaotic year for The Elder Scrolls Online when it comes to changes and combat. With this new update we see hardly any changes or adjustments that will affect Tanks or group content.

The Firesong DLC will include the new Island of Galen, and this will include a range of new sets, collectables, antiquities, furnishings and achievements. We will see some quality-of-life changes added to the Elder Scrolls Online base game and some changes with the card game Tales of Tribute.

New Sets

As with most new zone DLCs like this one, there are new looted and crafted item sets. These are usually not very useful for a PvE Tank – most of our useful gear dropping in Trials and Dungeons. That is the case again with the Firesong DLC. Tanks have had a lot of new gear recently with the past 4 dungeon DLCs and last 2 Chapter DLCs we’ve gained a lot of new very useful Tank gear so it’s fine that none of these new sets really appear to PvE Tanks.

Mythic Items

  • Medium Chest – Faun’s Lark Cladding
    • If you continuously Sprint for 1 second, you gain the ability to pass through enemies. Enemies you pass through become Charmed for 4 seconds, removing their ability to attack or cast abilities as they move toward you. Charming an enemy this way restores 678 Stamina and Magicka to you and heals you for 678 Health. Charming an enemy removes you from Stealth.
  • Light Legs – Stormweaver’s Cavort
    • Adds 300 Magicka Recovery. Sprint, Roll Dodge, Bash, Break Free, Sneak, and Block now consume Magicka instead of Stamina. You cannot regain Magicka while Blocking, Sneaking, or Sprinting. You can gain Stamina while Blocking, Sneaking, or Sprinting.
  • Heavy Belt – Syrabane’s Ward
    • You cannot move while Bracing. While Bracing, you create a 12 meter zone of protection. Allies within the zone increase their Block Mitigation by 30% and their Healthy Recovery by 950.

The new Mythic items are all somewhat interesting for Tanks. The Faun’s Lark Cladding might have some interesting use for dungeon add pulls and we’ll test this out on the PTS. The Stormweaver’s Cavort basically is the same as using the Tri-Focus passive with an Ice Staff, the only perk is that you now use Magicka from all core abilities like breaking free, bash and roll dodge. This could be very interesting with a double Ice Staff build if you can find a way to utilise your Stamina while all your core combat abilities use up your Magicka. The Syrabane’s Ward is a bit underwhelming unless you know specific situations where you can manipulate some mechanics by using it. The thing that springs to mind is something like the Varlariel boss in Aetherian Archive, would this be enough to get your group to just block and skip this mechanic slightly? Again we will test this on the PTS.

Target Markers

This is actually really useful for group content – it’s something many players use addons for currently but now everyone will be able to utilise the ability to place a certain marker on allies or enemies. It should make life easier for Healers for example, who may need to focus heal a Tank in certain mechanics and now they can apply a marker to make this easier to do and make the Tank more visible.

Combat

Combat has gone mostly unchanged. The only things that have changed that may impact Tanks are:

  • Resolving Vigor (morph): Reduced the healing from this morph by approximately 10%.
  • Khajiit – Robustness: This passive now increases your Health, Magicka, and Stamina Recovery by 90 at their final rank, rather than your Health Recovery by up to 100 and your Magicka and Stamina Recovery by up to 85.
  • Void Bash: Fixed an issue where this set could pull invisible targets.

It’s a good thing that combat and sets are going mostly unchanged this patch. The game has gone through to major changes this year with combat, and we really need to let things play out and really analyse how the game is. There is a certain level of fatigue when the game changes so drastically every 2-3 months so now we will get to play through to March 2023 DLC with the current systems unchanged.

And that really concludes the changes that we will experience for the Firesong DLC. For Tanks, this is a quiet one for us as we will see pretty much no updates or adjustments aside from some interesting mythic items and a new zone to enjoy.

Firesong PTS Patch Notes: PTS Patch Notes v8.2.0 — Elder Scrolls Online