ESO Tank Potions & Poisons

Welcome to the ESO Tank Potions & Poisons page.

There are a range of Potions that can be used for Tanking that will help in a variety of different situations. Here you’ll find listed all of the useful Tank Potions along with the ingredients and when they might be used.

Potions have a cooldown and can be used once every 45 seconds. With the use of certain jewellery enchantments, you can reduce this time so that potions can be used sooner.

Sometimes you might also consider Poisons in rare situations, but Poisons are slightly unreliable compared to using weapon enchants. Poisons have a 20% chance to activate once they are off cooldown from a Light Attack, Heavy Attack or Weapon Ability. When compared to Weapon Glyphs which activate in the same way but with a 100% guarantee once they are off cooldown.

 
Top 3 Tank Potions | Elder Scrolls Online | Deadlands
Crown Potion

Crown Tri-Restoration Potions

These potions are obtained via the Daily Login Rewards, Crown Store, Crown Crates and Level Up Rewards.

When using these potions you restore Health, Magicka and Stamina plus you gain Health Recovery, Magicka Recovery and Stamina Recovery.

There is no major difference between these and the crafted Tri-Stat potions, so it’s worth using them if you have them and they are great for new players since they are usually free.

Tri-Stat Potion

Essence of Health

(Tri-Stat Potions)

Crafted: Bugloss, Columbine, Mountain Flower

When using these potions you restore Health, Magicka and Stamina plus you gain Health Recovery, Magicka Recovery and Stamina Recovery.

These are your standard Tank potions. As a Tank you would use these for the majority of content as they help with your sustain.

Immovability Potions

Essence of Immovability

(Immovable Health/Stamina Potions)

Crafted: Columbine, Mountain Flower, Namira’s Rot

When using these potions you restore Health and Stamina, gain Health and Stamina Recovery, become immune to knockbacks and disabling effects.

These potions are great for situations where you need to avoid being knocked back by something. Especially if you are having trouble with a mechanic that might stun you, immobilise you or knock you back, you can use one of these to make you immune to those effects for a small amount of time.

Cloudrest Potions

Essence of Health

(Health/Cloudrest Potions)

Crafted: Butterfly Wings, Powdered Mother of Pearl, Blue Entoloma

When using these potions you restore Health, gain Health Recovery, gain Health per second and gain 30% healing taken.

These potions are the best potions to use when dealing with the portals in Cloudrest and for dealing with the execute in Cloudrest as the Main Tank.

Speed Potions

Essence of Speed

(Speed/Cloudrest Potions)

Crafted: Butterfly Wings, Powdered Mother of Pearl, Scrib Jelly.

When using these potions you restore Health per second and you are granted 30% increased movement speed and 30% increased healing taken.

These are an alternative potion for Cloudrest if you don’t need the initial burst of Health from the Essence of Health potions but still want the Health per second and Major Vitality but need an additional speed boost for moving around the area faster.

Ultimate Potions

Essence of Speed

(Ultimate Potions)

Crafted: Dragon’s Blood, Dragon Rheum, Blessed Thistle

When using these potions you restore Stamina, gain increased Stamina Recovery and you are granted 30% increased Movement Speed and 1 Ultimate every 1.5 seconds.

These are potions for situations where you are not using Heroic Slash but still need the Minor Heroism to increase your Ultimate regeneration.

Weapon Power Potions

Essence of Weapon Power

(Weapon Power Potions)

Crafted: Blessed Thistle, Dragonthorn, Water Hyacinth

When using these potions you restore Stamina, gain Stamina Recovery and you are granted 20% increased Weapon Damage and 2191 Weapon Critical.

These potions would be used by Hybrid Tanks or Off Tanks who are setup in a more damage orientation, so they can do more damage.

Tank Poisons

As a Tank you won’t use poisons, there are no good reasons to do so. Poisons that restore Stamina will provide much less sustain than an Absorb Stamina glyph for example. Drain Poisons with triple duration have a theoretical max regen of 142.8 where as an Absorb glyph with Infused have a theoretical max regen of 230.1 [Source: t3hasiangod].

Using poisons are just inconsistent since they only have a 20% chance to proc and it can be difficult to maintain the uptime since they are chance based, its not a guarantee to proc so the reliability of using these poisons for these debuffs isn’t very high and you would ideally need multiple people using them to maintain and debuffs effectively.

For more information about Tank Potions and Poisons you can ask in our Discord.