5 items: Casting an ability, drinking a potion, or using a poison that applies a Major or Minor buff to yourself or an ally, sends out a wave of energy that reduces the Armor of nearby enemies within 12 meters by 3541 for 15 seconds. This effect can occur once every 12 seconds, and will only occur if an enemy is within range.
Set Rating: 4 out of 5.
Also Known As: COR, Crimson.
When to use: Add pulls & Stamina Groups.
Where to obtain: The Dread Cellar
Set Weight: Heavy Armor
Which pieces to obtain: All pieces for versatility.
Comments: This set is a direct replacement for Alkosh as it’s actually a Tank set that is a lot easier to obtain and use compared to Alkosh. It offers Tank bonuses along with an enemy debuff that will boost your groups DPS.
The best thing about this set is that it a 360 degree set with a 12 metre radius so you can hit 6 enemies with the reduce armor debuff over a huge area. When compared to Alkosh, it is a lot more efficient because Alkosh can only hit 6 enemies in a cone area in front of the direction that you are looking.
It can be good to use this set one 1 bar so you can control when it is activated meaning you don’t accidentally proc it before you have stacked all the adds.
This set is ideal for add pulls, this is because enchantments can only hit one enemy, they don’t proc on multiple target so during add pulls where you have multiple enemies, your group end up being under-pen due to the lack of Crusher. The way to combat this is by using an AoE armor debuff set which will make up for the lack of Crusher and push your group to be hitting the pen-cap of 18200.
Stamina groups will also find this set very useful due to the fact it’s extremely easy to maintain, you just have to cast a skill that applies a Major buff to proc it compared to having to rely on your group for synergies for Alkosh. It has an easy 100% uptime potential so it will work great for the situations when its needed.
The downside of this set is the 6 enemy cap (Same as Alkosh). You can only inflict the armor shred on the closest 6 enemies, so in an add pull of 8 enemies you wouldn’t be able to hit them all with the debuff. There is also a chance when you have a large pack of Elite enemies along with a number of less important smaller enemies, the debuff could accidentally hit the smaller enemies and be wasted which is why it’s not a 5 star set.