ESO Tank Potions & Poisons
There are a range of Potions that can be used for Tanking that will help in a variety of different situations. Here you’ll find listed all of the useful Tank Potions along with the ingredients and when they might be used.
Potions have a cooldown and can be used once every 45 seconds. With the use of certain Jewellery Enchantments, you can reduce this time so that potions can be used sooner.
Sometimes you might also consider Poisons in rare situations, but Poisons are slightly unreliable compared to using weapon enchants. Poisons have a 20% chance to activate once they are off cooldown from a Light Attack, Heavy Attack or Weapon Ability. When compared to Weapon Glyphs which activate in the same way but with a 100% guarantee once they are off cooldown.
If you need any help, ask us in The Tank Club Discord.
Tank Poisons
As a Tank you won’t use poisons, there are no good reasons to do so. Poisons that restore Stamina will provide much less sustain than an Absorb Stamina glyph for example. Drain Poisons with triple duration have a theoretical max regen of 142.8 where as an Absorb glyph with Infused have a theoretical max regen of 230.1.
Using poisons are just inconsistent since they only have a 20% chance to proc and it can be difficult to maintain the uptime since they are chance based, its not a guarantee to proc so the reliability of using these poisons for these debuffs isn’t very high and you would ideally need multiple people using them to maintain and debuffs effectively.