When we examine the overall package of this War Hammer, only one out of the four perks seems truly valuable – the 30% weaken from Spark. However, to apply this weaken, you are compelled to use an ability, Mighty Gavel, which falls short of four other powerful Hammer abilities. Furthermore, you need to sacrifice multiple sources of Rend to gain that 30% weaken.
Consider these sources of Rend:
- Armor Breaker: Applies a 30% rend.
- Clear Out: Grants a 25% rend when you use a Sundering Clear Out perk on your Hammer.
- Shockwave: Offers a 10% weaken and 10% Rend when you use a Sundering Shockwave perk on your armor.
Without the Spark of Mjölnir, you benefit from a total of 65% Rend. By using Mjölnir, you instantly lose 15% Rend, as you can’t use Sundering Clear Out on your weapon. Consequently, Clear Out becomes the weakest skill in your arsenal, offering only 10% Rend instead of 25%, so you’d sacrifice this for Mighty Gavel when using Mjölnir. Moreover, you lose the crowd control and the group buff of 20% fortify by dropping Clear Out. It’s worth noting that other accessible sources of Weaken are strong, such as a Spear with the Enfeebling Skewer perk, which applies a 47% weaken and in addition to that the ability Perforate applies a 30% Weaken and 30% Rend.
In essence, it’s a Weaken versus Rend situation. Weaken reduces the enemy’s outgoing damage, while Rend increases the damage they receive. In New World, there are multiple ways to reduce incoming damage, including Shield Wards, Protection Amulets, Ward Potions, gear, and various damage reduction mechanisms. In contrast, increasing group DPS and boosting damage is a more challenging task, primarily reliant on gear, weapon choices, and perks.
In my view, prioritizing Rend is more beneficial than Weaken, especially if you must choose between the two. Rend accelerates enemy elimination, shortening fights, and reducing the need for prolonged survival. Ending battles swiftly is more advantageous than focusing on Weaken, which prolongs fights and necessitates greater endurance from the tank and healers.