3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Weapon Damage
5 items: When you activate a synergy, you send a shockwave from your position that deals 334 Physical damage and an additional 1670 Physical damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon and Spell Damage.
Set Rating: 2 out of 5.
When to use: This set is not needed in Magicka groups but can be good for a Stamina groups.
Where to obtain: Maw of Lorkhaj Trial.
Set Weight: Medium Armor.
Which pieces are used: Jewellery, 1 Handed Weapons, Shield, Ice Staff. If you are struggling to get the weapons, try using Hands/Waist.
Comments: Alkosh is no longer needed on Boss fights in Magicka groups from the Flames of Ambition DLC. Due to the CP and Armor changes, it would not do anything for a Magicka group. Within a Stamina group it can be useful still but is likely going to be used by a Damage Dealer since the armor shred now scales with Weapon Damage.
This set was again updated with the Waking Flame patch essentially turning it into a Damage Dealer set combined with the addition of the new Crimson Oath’s Rive set being a better Tank set that is replacing it.
If needed, a Off Tank could stack some Weapon Damage to achieve a decent Alkosh armor shred for a Stamina group.