ESO Cloudrest Main Tank Build

Cloudrest Information

Welcome to The Tank Club: ESO Cloudrest Main Tank Build.

Cloudrest is a DLC 12-person trial located in Summerset. It was the seventh trial that was introduced into The Elder Scrolls Online with the Summerset Chapter in May 2018. This was the second mini trial created where there are not really any adds between bosses, it’s just a trial with 4 bosses and the Hardmode is a combination of all the bosses together.

The builds listed here are designed for standard vCR but also the +1, +2 and +3 Hardmodes. These builds are most suited to Magicka group compositions, this is because almost every group uses Magicka exclusively in this trial as it is much easier when doing so.

We have included a range of build options here for Beginners, Optimised Groups, Execute and Portal Tanking and the side Gryphons and Mini Bosses.

This trial will often have two Main Tanks who alternate doing the portal. Both Main Tanks will also take it in turns Tanking Z’Maja, and there is usually just one of these Tanks who deals with the execute phase of the fight. Sometimes however, the two Main Tanks might switch Z’Maja in execute but this is something you shouldn’t need to do.

Tank Guides for this Trial will be available soon in the Tank Guide section and on our YouTube channel.

Mundus

The Steed
The Atronach

Attributes

64 Health

Potions

Essence of Health #2 Essence of Health Potion More Info

Cloudrest Gear

Cloudrest Skills

Dragonknight

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To heal up to full in execute you need to use a specific rotation of: Igneous Shield to proc Major Mending, Green Dragon Blood for Minor Vitality & Troll King then Blood Alter Synergy to heal up to full Health easily.

Necromancer

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To heal up to full in execute you need to use a specific rotation of: Always have Intensive Mender active, buff the Mender(And your group) with Empowered Grasp, use Scythe to proc Troll King and then use the Blood Alter synergy and continue to use Scythe until back to full Health.

Nightblade

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Make sure Mirage and Leeching Strikes are active. Use Dark Cloak and Resolving Vigor and use the Blood Altar synergy when your health is at around 40%.

Sorcerer

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To heal up to full in execute you need to use a specific rotation of: Restraining Prison for Major Vitality, Unstable Clannfear to proc Troll King and then use the Blood Altar Synergy.

Templar

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Just keep all of your healing active with Restoring Focus, Resolving Vigor and Living Dark. Avoid taking any additional damage by casting Radiant Ward and Absorb Missile and use the Blood Altar synergy when your Health is around 40%.

Warden

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To heal up to full in execute you need to use a specific rotation of: Living Trellis to proc Major Mending and Troll King, Polar Wind for a small heal over time and use the Blood Altar Synergy.

You should follow the standard Champion Point chart for this trial and then consider the following Red slottable CP which will help you in Cloudrest specifically.

Fitness

Portal or Execute Tanking:
Strategic Reserve (Slottable)
Using this will help you in healing intensive situations such as the Portal and during the Baneful Mark in execute.

General Cloudrest:
Slippery (Slottable)
There are a range of things that can stun you in Cloudrest, using this can help you in some difficult situations allowing you to auto/free Break Free.

Execute Tank REMOVE:
Boundless Vitality (Slottable)
If you are the Execute Tank then remove this CP, your health will be too high and it will be harder to heal back to full Health to remove the Baneful Mark.

Cloudrest Videos

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Cloudrest Notes

Class

You can Tank Cloudrest with any class however the Warden and Sorcerer are both excellent for this environment, and arguably make this trial much easier to Tank.

The Dragonknight is always an option due to their skills and passives.

Necromancer & Templar Main Tanks may find this trial difficult mostly because of the difficulty with healing while transitioning and in the portal.

Race

Any race can be used on Cloudrest but there are some that will help more than others

Bretons are fantastic in this trial for the Magicka sustain since Magicka use is extremely high for Tanks in Cloudrest especially in the portal, plus you get really high Spell Resistance and the last boss is 100% Spell Damage.

Nord for the additional resistances, this really helps dealing with the high damage in the portals.

Imperial or Redguard for the sustain.

Orc for the extra healing and speed, both great for this trial.

Mundus

The Steed is an excellent choice for the speed boost and Health Recovery. The speed boost is nice for Tanks that are new in here and struggle to get to the bosses quickly, and the Health Recovery great because we are stacking multiple sources which make us have up to 5k incoming Health per recovery tick.

If you are not stacking Health Recovery then The Atronach for the extra Magicka Recovery, there is a lot of Magicka casting for the Tanks in this trial so this is important to help with sustain.

Attributes

The best option here is 64 Health since this build uses Pristmatic and Magicka glyphs and no Boundless Vitality CP but you still need 36-38k Max Health to help you survive the incoming damage from the portal.

Food

As standard we use the Bewitched Sugar Skulls which gives us Max Health, Magicka and Stamina plus more Health Recovery which is helpful in Cloudrest.

If you are the execute Tank, it can be a good idea to have another type of food that you use as soon as you reach execute. This food will typically not have any Max Health perk and it means you and your Healers will be able to get you back to full Health during the Baneful Mark. Good food options for this are anything with Max Magicka, Magicka Recovery, Health Recovery and possibly Max Stamina.

Potions

You can use regular Tri-Stat potions here when you are dealing with the Gryphons or not in the portal.

When you are in the execute phase or you are in the portal you should use the Essence of Health potions that provide 8369 Heath, Major Fortitude, 898 Health per second and Major Vitality. In the portal you would use these when you have the orb dot especially or when you have really high damage phases and you are struggling to out heal it with regular heals.

In execute you would use these only when you have received the Baneful Mark and completed your rotation to reach full health and you have not reached full to remove the Mark, you use a potion and tell your healers and then spam as much healing on yourself as possible.

When you first come out of the portal you could use Immovable Potions if your group are fighting Relequen since that boss can stun you and make you get killed by the Monstrosity.